msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7692,7 +7708,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7670,7 +7686,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7667,7 +7683,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7943,7 +7959,7 @@ msgstr "TODO"
#. type: Plain text
#: _docs/Reproducible_Builds.md
#, fuzzy
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgstr "`aapt` ཐོན་རིམ་འདི་ལ་གྲུབ་འབྲས་མི་འདྲ་བ་མང་པོ་ཐོན་གྱི་ཡོད།(XML and res/ subfolder names)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7669,7 +7685,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7667,7 +7683,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7667,7 +7683,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
"Language-Team: German <https://hosted.weblate.org/projects/f-droid/website-docs/de/>\n"
...
...
@@ -8406,9 +8406,27 @@ msgstr "Es ist möglich die APK-Dateigröße zu reduzieren, indem nicht verwende
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
#, fuzzy
#| msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr "Allerdings kann es geschehen, dass der Ressourcen-Schrumpfer die APK-Größe auf verschiedenen Plattformen erhöht, besonders dann, wenn es nicht allzu viele zu schrumpfende Ressourcen gibt, sodass dann das Original-APK anstatt des geschrumpften verwendet wird (nichtdeterministisches Verhalten des Gradle-Plugin). Vermeiden Sie die Verwendung des Ressourcen-Schrumpfers, solange die APK-Dateigröße nicht signifikant verkleinert wird."
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
...
...
@@ -8484,7 +8502,9 @@ msgstr "TODO"
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
#, fuzzy
#| msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgstr "- NDK fügt wechselnde _build-id_ ein, wahrscheinlich über `ld` - jar sort order für APKs - `aapt` Versionen liefern unterschiedliche Ergebnisse (XML und res/ Unterordnernamen)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7670,7 +7686,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
"Language-Team: Esperanto <https://hosted.weblate.org/projects/f-droid/website-docs/eo/>\n"
...
...
@@ -7653,7 +7653,23 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7722,7 +7738,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7831,7 +7847,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7667,7 +7683,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
"Last-Translator: Priit Jõerüüt <hwlate@joeruut.com>\n"
"Language-Team: Estonian <https://hosted.weblate.org/projects/f-droid/website-docs/et/>\n"
...
...
@@ -7602,7 +7602,23 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."
msgstr ""
#. type: Title ###
...
...
@@ -7671,7 +7687,7 @@ msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "- NDK inserts changing _build-id_, probably via `ld` - jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "- jar sort order for APKs - `aapt` versions produce different results (XML and res/ subfolder names)"
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case then original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgid "However, it might be possible that resource shrinker will increase the APK size on different platforms, especially if there is not too many resources to shrink, in which case the original APK will be used instead of the shrinked one (nondeterministic behavior of Gradle plugin). Avoid using resource shrinker unless it decreases the APK file size significantly."
msgstr ""
#. type: Title ###
#: _docs/Reproducible_Builds.md
#, no-wrap
msgid "NDK _build-id_"
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "On different build machines different NDK paths and different paths to the project (and thus to its _jni_ directory) are used. This leads to different paths to the source files in debug symbols, causing linker to generate different _build-id_, which is preserved after stripping."
msgstr ""
#. type: Plain text
#: _docs/Reproducible_Builds.md
msgid "One possible solution is adding `LOCAL_LDFLAGS += -Wl,--build-id=none` to _Android.mk_ files which will disable _build-id_ generation completely."