Design world map
Lets player get around the world quickly using a miniature-sized version of the road layout connecting to different key areas.
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Camera is top down, tracking player, no rotation, zooming allowed. -
Player truck is rectangle with triangular front edge pointing forward. -
Movement is WASD to move accelerate, brake/reverse, steer left, steer right. -
Roads are lines connecting areas. -
Areas are irregular polygons. Color indicates area type (grey is city, brown is industrial, green is park). -
Key Areas are yellow flashing hexagons. -
HUD shows: destination area name, distance to destination, direction to destination (NSEW as text) -
Player can move freely but speed is increased when close to a road line.
When player reaches a key area they can press F
to Visit <area name>
. This travels to the appropriate world.
Edited by David