Explore projects
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openirseny / protopedal
European Union Public License 1.2Compatibility tool for sim racing pedals and force feedback steering wheels
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Andreas Wagner / process-man
BSD 2-Clause "Simplified" LicenseC++-library for spawning processes, controlling processes input-, output- and error-streams aswell as limiting number of processes. (IE by setting a number of maximum jobs and by summing up the amount of estimated memory-consumption.)
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Este sitio esa hecho con la ayuda de tecnologías como lo son HTML y CSS.
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Frank J. T. Wojcik / input-solver
GNU Affero General Public License v3.0This is an engine for playing and solving the Input(tm) board game.
This project has an implementation of the game rules, a solver that uses retrograde analysis, and a very simple non-interactive client for showing how to use game solution data.
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Yanik Lyth / bami
MIT LicenseCommon input abstractions in Rust for the Amethyst game engine.
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mbty / Godot engine virtual joystick
Do What The F*ck You Want To Public LicenseA virtual joystick for the Godot engine made with touchscreens in mind
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InputLock.exe will block any input to your computer while still allowing you to view the monitor.
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RIOU Kévin / magnetic_cursor
BSD 2-Clause "Simplified" LicenseI create a simple Javascript library to create a "magnetic" cursor on button or input choosen by a classname. made by https://kevin.riou.pro see docs here https://rioukevin.gitlab.io/magnetic_cursor/
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Saucy / unity-package-inputsystem-examples
MIT LicenseVisual examples of five different button interactions in Unity3D's new InputSystem - https://youtu.be/_rNJ-moe0zo
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Vigenere encryption-decryption-cryptanalysis algorithms, written in C. Including dynamic string input reading. Currently working well with string and string in file. Multiple strings support is currently in dev.
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Angular 2 library for handling numbers inside input text fields
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Webpage made with React and many Chuck Norris Jokes
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Simple form made with React. The main objective is to learn how to lift states to an upper component and how to use different kinds of inputs.
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Celeste Privitera / New Input Map Module
Mozilla Public License 2.0Plugin for Godot Engine 3.1 that replaces the engine Input methods. It makes easier for the programmer to implement a custom control remapping option in their games.
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