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Final project for the HMI course at ENSIIE. It is a 2D platformer with a special emphasis on feedback, UX, and affordance.
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You're a ball and have to choose the right color, to get over some barriers.
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crafting system for unity3d
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Small demo project for Unity Evangelism. Notable features: scripting of Timeline, Cinemachine, Post-processing effects, ScriptableObjects.
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An attempt to create an easy to use and easy to understand networking library for C# that is compatible with Unity3D. This project will start with Peer to Peer in mind, and move onto Client to Server later (hopefully .NET CORE based)
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The game core
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Introducción breve a la mayoría de las características del lenguaje, pero desde la perspectiva del uso dentro de Unity en lugar de casos de uso general.
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dynamic achievement system for Unity3D
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Procedural road generation for infinite racing games. Example/prototype project. Created with Unity3D 2017.4 on Ubuntu.
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Open-source navmesh and pathfinding system for Unity3D
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Prototype of an isometrically scrolling shooter game in which the player controls a small spaceship flying through a hostile world. Created with Unity3D 2019.2.
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Unity 2019.3 project that include shader graphs regarding planet rendering on a quad
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a game for ld#36 about building pyramids
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A 3D Tower Defense game made with Unity
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https://github.com/Olivexe/RogueSharpTutorialUnityPort with unity3d gitlab-ci integration :D Look at pipelines or just try the webgl project: https://gableroux.gitlab.io/RogueSharpTutorialUnityPort
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Star Fox: Corruption. A Star Fox pixel art turn-based RPG and vertical shooter fangame made in Unity.
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DEMO Project for Unity3D and Godot