Explore projects
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Inception based Three.JS experience.
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MegamanLegends / Misadventures of Tron Bonne
GNU General Public License v3.0 onlySave State viewer and exporter for Misadventures of Tron Bonne https://megamanlegends.gitlab.io/motb/
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A ThreeJS/WebGL port of the famous "Bouncing Ball" demo that was originally made on the Amiga
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MegamanLegends / Megaman Legends 1 - PSX Tools
GNU General Public License v3.0 onlyTools for exporting assets from Megaman Legends 1 https://megamanlegends.gitlab.io/mml1-psx/
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Build an Angular 8+ library of 3D components, using the ThreeJS library to render the Scenes, Models, Cameras, Lights, Materials, etc., etc,
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MegamanLegends / Megaman Legends 1
GNU General Public License v3.0 onlySave State viewer and exporter for Megaman Legends https://megamanlegends.gitlab.io/mml1/
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RedDeadRecovery / dawntime
MIT Licensehttps://reddeadrecovery.gitlab.io/dawntime/ In dawntime we implement a volumetric light scattering effect based on the postprocessing technique described by Kenny Mitchell.
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DashGL / Phantasy Star Portable 2 Infinity
GNU General Public License v3.0 onlyTools for working with assets for Phantasy Star Portable 2 written in Javascript and licensed under GPLv3.
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MegamanLegends / Megaman Legends 1 Texture Editor
GNU General Public License v3.0 onlyTool for editing textures for Megaman Legends on PSX https://megamanlegends.gitlab.io/dash-tex/
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My template for projects centered around three.js
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polymorph.cool / Sisyphus
Creative Commons Attribution Non Commercial Share Alike 4.0 InternationalAn absurd ergonomic simulation producing chairs. http://sisyphus.technofle.sh
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This is an experiment project to integrate VueJS and ThreeJS
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