Explore projects
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Azael Rodriguez / cloud-artist-app
MIT LicenseCloud Artist is a vector graphics editor based on cloud for professionals.
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A full 3D-Model Renderer, written first in software, and later using OpenGL.
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🔥 A Powerful General Purpose FrameworkUpdated -
Vladimír Vondruš / corrade
The UnlicenseC++11/C++14 multiplatform utility library https://magnum.graphics/corrade/
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Crystal Ball is a path tracing library written in Rust.
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initialCommit
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Wyatt Ward / dolphin-3.5-fixes
GNU General Public License v2.0 or laterDolphin with OpenGL 2.1, fixed up for SDL2 rumble support. Requires an old version of ffmpeg circa early 2013. Use the branch "newDSP." Useful for machines with older GPU's. Try the "3.5-rumbleFix" branch, too, if "newDSP" is too slow!
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LVTK / EVG
BSD Zero Clause LicenseA video graphics library with realtime performance in mind.
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FDF is a graphics project from school written in C It read a map file full of coordinates and then draws them onto the screen
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sheaf / FIR
BSD 3-Clause "New" or "Revised" LicenseAn EDSL that compiles to SPIR-V for graphics programming on the GPU in Haskell.
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FolkFinder Group / FolkFinder
MIT LicenseApplication to sort and categorize your pictures and find your friends with face detection.
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metaquarx / ForceGraph
Apache License 2.0A Force-Directed Graphing library, built in C++. https://metaquarx.gitlab.io/forcegraph
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kento_asashima / forsyth
MIT LicenseA pure rust implementation of Tom Forsyth's linear-speed vertex cache optimization
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A library that provides the user with easy-to-use functions and classes for 2D and 3D graphics
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