sdl
Projects with this topic
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GPU Flying Edges implementation using Vulkan
Based on: https://gitlab.kitware.com/vtk/vtk/blob/master/Filters/Core/vtkFlyingEdges3D.cxx
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TXLin is my attempt to recreate a TXLib-compatible library (TXLib is a library that makes it easier to draw graphics under Windows, http://ded32.ru) that works under Linux and Mac OS X.
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A real-time 3D fluid simulation implemented on the GPU
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TRS-80 Model I/III/4/4P emulator SDLTRS/SDL2TRS focused on EACA, Prologica, TCS and other systems
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Basic sample that demonstrates the usage of SDL2 and SDL2_ttf libraries with CMake.
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Basic sample that demonstrates the usage of SDL2 and SDL2_mixer libraries with CMake.
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Basic sample that demonstrates the usage of SDL2 and SDL2_image libraries with CMake.
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Basic sample that demonstrates how we can play audio using the SDL2 libraries. It uses CMake as a build system.
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Implémentation basique du jeu des mérelles, en C, avec la bibliothèque SDL.
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Examples for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Bootstrap projects for Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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“Kuudou” (空洞) is my entry for the 22nd Ludum Dare, which had “Alone” as its theme.
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