Projects with this topic
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refactor of RogueLikeRestorationProject/srogue to make it meet C11 standard
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Bmoria is a variant of the roguelike game Moria. Bmoria incorporates features from other modern roguelikes, and attempts to improve fun & gameplay.
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A small roguelike/adventure game to be used as a demo for Machine Learning in Unity.
Originally used as accompanying material to talks, made by Ciro Continisio and Alessia Nigretti (Unity Evangelists in EMEA).
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Пре-альфа движка для roguelike / interactive fiction на QBasic'е
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An open-source warfare-oriented factory simulator roguelike with glyph-based interface. Yeah, you read it right.
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2018 RoguelikeDev Does The Complete Roguelike Tutorial
Roguelike game using python 3.6.5 and libtcod 1.7
Development covered at https://twitch.tv/erogue
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Read and write .xp files of the Grid Sage Games REXPaint ASCII art editor
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An open-source warfare-oriented factory simulator roguelike with glyph-based interface. Yeah, you read it right.
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A rogue-like/lite game designed to played within a typical coffee break. It is a fantasy RPG with persistant characters and worlds to allow a lasting experience.
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A roguelike project using RetroBlit following the RoguelikeDev Does The Complete Roguelike Tutorial Series (2019). Find out more about RetroBlit at https://pixeltrollgames.itch.io/retroblit
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Traditional roguelike game with pixel-art graphics, simple interface, and "Anarchist" in-jokes/themes.
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A very small roguelike example in Löve
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Tutorials for libtcod with a modern C++ focus along with more structured software engineering principles and best practices.
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My code from following the Roguelike Tutorial in Rust + tcod
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