Projects with this topic
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It provides suggestions for visitors to search, making users' search convenient and fast.
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Vigenere encryption-decryption-cryptanalysis algorithms, written in C. Including dynamic string input reading. Currently working well with string and string in file. Multiple strings support is currently in dev.
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Visual examples of five different button interactions in Unity3D's new InputSystem - https://youtu.be/_rNJ-moe0zo
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A modular, high-performance input abstraction layer for Rust applications. Built to handle physical and virtual devices with precision, simplicity, and flexibility.
Created by Belegrade Studio. Features
🔌 Plug-and-play device management (HID + virtual devices)🎮 Axis + button input abstraction via Device trait📋 Snapshot state or stream real-time events🔧 Configurable BindingProfile system to map inputs to actions⚙️ Optional feature flags (hid, virtual) to control backends💡 Clean architecture, built for game engines, overlays, and toolsUpdated -
please get the latest one from github: .https://github.com/tim-hub/Simple_Joystick_Unity
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Simple form made with React. The main objective is to learn how to lift states to an upper component and how to use different kinds of inputs.
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Generates a property list of replacement phrases from a dictionary source, allowing umlauts to be replaced natively and system-wide by macOS text replacement. Can be used to type keys on umlaut positions with an English or US keyboard.
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Compatibility tool for sim racing pedals and force feedback steering wheels
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C++-library for spawning processes, controlling processes input-, output- and error-streams aswell as limiting number of processes. (IE by setting a number of maximum jobs and by summing up the amount of estimated memory-consumption.)
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A simple interface to provide inputs for statistics at volleyball games
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Plugin for Godot Engine 3.1 that replaces the engine Input methods. It makes easier for the programmer to implement a custom control remapping option in their games.
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A one-way conversion utility between the input file formats of two groundwater modelling programs, MODFLOW-2005 to ParFlow, to allow comparison of simulations produced in the former with their equivalents in the latter.
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Masking for input fields in VanillaJS
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I create a simple Javascript library to create a "magnetic" cursor on button or input choosen by a classname. made by https://kevin.riou.pro see docs here https://rioukevin.gitlab.io/magnetic_cursor/
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