Projects with this topic
-
A Python implementation of computer vision algorithms based on the theory of the book "Multiple View Geometry in Computer Vision", second edition, by Richard Hartley and Andrew Zisserman, Cambridge University Press.
Updated -
My implementation of Visvalingam’s line simplification algorithm in JS and C#.
Updated -
-
An all-in-one library that dedicated to provide more functions mostly focus on game development (and dumb things)
Updated -
-
C++17 simpl(istic) 2 dimensional geometry single header library.
Updated -
Geometry of Starlight Scene in A-Frame
Updated -
An iterative program that permits establish 3 vertices and then the program draws the triangle of Serpinski with these.
Updated -
-
-
A set of algorithms and programs used to do maths. End goal is for all to be implemented in C++.
Updated -
Geometry generation and processing utilities
Updated -
-
Updated
-
He-Heh. Shows simple 2d circles trajectory after collision with each other.
Updated -
A language for writing and rendering geometric constructions
Updated -
A library for quick and robust constructive solid geometry (CSG) operations on triangle meshes
Updated