Projects with this topic
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This is the repository for a project of the Pixel Challenge 2017. http://pixelchallenge.strikingly.com/ The LavalUp team was one of the two teams of the Laval university gamedev club participating to the game jam.
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A 2D Petgame for the Android platform, published on google play, 100% coded by me in C#
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A collection of tools used to facilitate additive scene workflows
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This asset is being created from taking apart the code and making it modular from my published game SlimeStory. This project will be updated when I get more time, until its completed I will host the code as examples for anyone it may help.
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Skinnable game launcher for Windows, supporting downloading and updating the game from a remote server.
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A roguelike project using RetroBlit following the RoguelikeDev Does The Complete Roguelike Tutorial Series (2019). Find out more about RetroBlit at https://pixeltrollgames.itch.io/retroblit
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A simple XP system package for Unity3D - https://assetstore.unity.com/packages/slug/151021
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Game arcade multiplayer 4 orang dengan tema di dunia slime yang, penghuninya bermacam - macam. Player berlomba-lomba untuk mendapatkan GoldCoin sebanyak-banyaknya.
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F2P, and simple 1st person obstacle avoiding hyper-casual indie game for mobile devices with a variety of levels with unique designs and music
https://play.google.com/store/apps/details?id=com.warmAppGames.tunnelRushMania
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A 2D small game that uses black holes, gravity and time dilation to fight against space invaders.
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Visual examples of five different button interactions in Unity3D's new InputSystem - https://youtu.be/_rNJ-moe0zo
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Remaster on Android of an NES version for Mobile Applications project.
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A simple game about rolling-dices in medieval lore.
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Hope is an in progress Indie Game that I'm doing as my hobby. Now it is in deep prototype state, but maybe someday it will earn millions.
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Unity 2021.2.2f1 based LudumDare 48 gamejam project
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