Projects with this topic
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OpenGL 3D Game Engine written in C
Features: Rasterizer, more yet to be defined
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Sovereign Engine, a fully dynamic 2D MMORPG engine in development.
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My 2D game engine written in C++ and SDL2
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Custom Audio Stream Player nodes for Godot Engine that will play randomly a stream from an array of streams with the possibility to choose the random strategy and to randomize the volume and the pitch.
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Square-grid Turn-based Game engine prototype.
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An OpenGL ES 2D middleware / graphics engine school project. Used Mikko Romppainen's code as base for creating and showing the window.
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A basic 2D / 3D raycaster written in C
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A Terrain Renderer that can procedurally generate terrain.
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This is the official repo for my game Road To Eternity. This game is made in the Armory 3D game engine.
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Free and Open Source (MIT) game engine made with Rust.
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BlockProject 2D Rust Game Engine
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(Deprecated repo, now part of UGE) Light Windows GUI tool for testing HLSL shaders on the fly (part of UGE Editor).
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A Vulkan based deferred renderer and simple game engine/framework
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The "Tea Engine" is a little project to learn the fundamentals of game engine architecture.
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A lightweight, modular turn-based game engine. This was my bachelor's thesis and I do not intend to maintain it any longer. Feel free to use it for educational (or any) purposes.
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Godot Engine template to make RPG Maker style games.
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