doom
Projects with this topic
-
An attempt to ease the creation of weapons with advanced features not present in the original Doom engine games.
Updated -
A data exporting tool for Doom WAD files written in Rust
Updated -
A recreation of the Easter Egg game from Doom 3
Updated -
Modifies player movement in GZDoom (which is conveniently written in ZScript, now) to more closely resemble Quake.
Updated -
Module to learn Python by detonating imaginary bombs - https://geekl0g.wordpress.com/tag/python-para-detonar-bombas.
Updated -
Use ansible to setup one thousand robots - https://geekl0g.wordpress.com/tag/ansible-desde-cero.
Updated -
ZDoom is a family of enhanced ports (modifications) of the Doom engine for running on modern operating systems. It runs on Windows, Linux, and OS X, and adds new features not found in the games as originally published by id Software.
Updated -
-
-
-
https://tchandelle.gitlab.io/doom.ts/
TypeScript port of the original DOOM, with Three.js renderer.
Updated -
-
Examples of Zscript for Doom
Updated -
Personal fork of https://github.com/hlissner/doom-emacs
Updated -
Silly small project for displaying Doom ASCII art right in your own terminal.
Updated -
This repository contains a very faithful fork of the DOOM source code provided by ID Software. Although the goal is to include some comforts in the building process.
Updated