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Merging 4 Gray scale textures in one to use them in game. I use this in UE4 game engine and it works well.
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Packing the same size sprites in a sheet and make them ready for use in other application. I used it to make sprite-sheets and use them in Unity game engine. But it can also work in any game engine. It is not game engine dependent.
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Unreal Engine C++ Developer Course: A Hunger-Games inspired FPS with large outdoor terrains. Advanced AI, basic networking, pickups, skeletal meshes, checkpoints and more. (ref: TG_URC) http://gdev.tv/urcgithub
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