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Godot 4.6.1 custom engine with hardened GDScript exports, HDDAGI, native TOD clouds, virtual-emissive lighting, renderer ports, Windows HDR/input work, and full sanitized history.
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A port of JWZ's XScreensaver to Godot, using JWZ's own CADT model, because JWZ has gone insane and runs a Mac now.
Updated