IMPORTANT: Concept for sprites
Hey Team! Doing some sprites I found that our head / hat xml situation is a bit confusing, we should agree on what strategy to follow here. I heard from @wushin that it is the plan to make dolls. For now we may focus on decaptivation of the main sprites. The existing head sprites use like 18 frames, because they have blinking inside. I am thinking that a head sprite should consist of 5 frames only. Blinking can be put to accessoires, cant it? Also is there a chance to reduce the amount of different xmls in the equipment/hat? Adding some attack types, or even fresh frames for the body, we have to change all of them separately. I am not really happy with this. For now I use what we have, but I strongly propose to find a clear line, and prepare it soon. Most probably I need help with that, or at least clear instructions. Please comment.