Commit bb4e657c authored by epsi's avatar epsi

openbox: themes: matclue

parent b876252a
This diff is collapsed.
#define bullet_width 10
#define bullet_height 10
static char bullet_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x70, 0x00, 0xF8, 0x00,
0x70, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define close_width 10
#define close_height 10
static char close_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x48, 0x00, 0x10, 0x00, 0x20, 0x00,
0x48, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define close_disabled_width 10
#define close_disabled_height 10
static char close_disabled_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x10, 0x00, 0x20, 0x00,
0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define close_hover_width 10
#define close_hover_height 10
static char close_hover_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00,
0x48, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define close_pressed_width 10
#define close_pressed_height 10
static char close_pressed_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define desk_width 10
#define desk_height 10
static char desk_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xCC, 0x00, 0xCC, 0x00, 0x00, 0x00, 0x00, 0x00,
0xCC, 0x00, 0xCC, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define desk_disabled_width 10
#define desk_disabled_height 10
static char desk_disabled_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define desk_hover_width 10
#define desk_hover_height 10
static char desk_hover_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x4C, 0x00, 0x00, 0x00, 0x00, 0x00,
0xC8, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define desk_pressed_width 10
#define desk_pressed_height 10
static char desk_pressed_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00,
0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define desk_toggled_width 10
#define desk_toggled_height 10
static char desk_toggled_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x30, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define desk_toggled_hover_width 10
#define desk_toggled_hover_height 10
static char desk_toggled_hover_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x78, 0x00, 0x78, 0x00,
0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define desk_toggled_pressed_width 10
#define desk_toggled_pressed_height 10
static char desk_toggled_pressed_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0xFC, 0x00, 0xFC, 0x00, 0xFC, 0x00,
0xFC, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define iconify_width 10
#define iconify_height 10
static char iconify_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define iconify_disabled_width 10
#define iconify_disabled_height 10
static char iconify_disabled_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define iconify_hover_width 10
#define iconify_hover_height 10
static char iconify_hover_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define iconify_pressed_width 10
#define iconify_pressed_height 10
static char iconify_pressed_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define max_width 10
#define max_height 10
static char max_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x84, 0x00, 0x84, 0x00,
0x84, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define max_disabled_width 10
#define max_disabled_height 10
static char max_disabled_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x44, 0x00, 0x44, 0x00,
0x44, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define max_hover_width 10
#define max_hover_height 10
static char max_hover_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x44, 0x00, 0x44, 0x00,
0x44, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define max_pressed_width 10
#define max_pressed_height 10
static char max_pressed_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x24, 0x00, 0x24, 0x00,
0x24, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define max_toggled_width 10
#define max_toggled_height 10
static char max_toggled_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x88, 0x00, 0xBC, 0x00, 0xA4, 0x00,
0xE4, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define max_toggled_hover_width 10
#define max_toggled_hover_height 10
static char max_toggled_hover_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x88, 0x00, 0xBE, 0x00, 0xA2, 0x00,
0xE2, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define max_toggled_pressed_width 10
#define max_toggled_pressed_height 10
static char max_toggled_pressed_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x08, 0x01, 0x3E, 0x01, 0x22, 0x01,
0xE2, 0x01, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define shade_width 10
#define shade_height 10
static char shade_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0xC0, 0x00, 0xA0, 0x00, 0x90, 0x00,
0x88, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define shade_disabled_width 10
#define shade_disabled_height 10
static char shade_disabled_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00,
0x80, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define shade_hover_width 10
#define shade_hover_height 10
static char shade_hover_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x60, 0x00, 0x50, 0x00,
0x48, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define shade_pressed_width 10
#define shade_pressed_height 10
static char shade_pressed_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x30, 0x00,
0x28, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define shade_toggled_width 10
#define shade_toggled_height 10
static char shade_toggled_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x44, 0x00, 0x24, 0x00, 0x14, 0x00,
0x0C, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define shade_toggled_hover_width 10
#define shade_toggled_hover_height 10
static char shade_toggled_hover_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x88, 0x00, 0x48, 0x00, 0x28, 0x00, 0x18, 0x00,
0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define shade_toggled_pressed_width 10
#define shade_toggled_pressed_height 10
static char shade_toggled_pressed_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x90, 0x00, 0x50, 0x00, 0x30, 0x00, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
......@@ -43,16 +43,13 @@ menu.title.text.font: shadow=y:shadowtint=20:shadowoffset=1
window.label.text.justify: Center
# -- -- -- -- -- Active window
window.active.title.bg: Raised Gradient SplitVertical
!! blue500
window.active.title.bg.color: #64b5f6
!! blue300
window.active.title.bg.colorTo: #2196f3
!! black
!! window.active.label.bg: Parentrelative
!! black on grey100 to grey300
window.active.title.bg: Raised Gradient SplitVertical
window.active.title.bg.color: #f5f5f5
window.active.title.bg.colorTo: #e0e0e0
window.active.label.text.color: #000000
!! blue100 on blue300 to blue700, with blue900
......@@ -117,17 +114,14 @@ window.active.button.toggled.hover.bg.border.color: #000000
window.active.button.toggled.hover.image.color: #bbdefb
# -- -- -- -- -- Inactive windows
window.inactive.title.bg: Raised Gradient SplitVertical
!! grey500
window.inactive.title.bg.color: #9e9e9e
!! grey600
window.inactive.title.bg.colorTo: #757575
!! grey700 on grey100 to grey300
window.inactive.title.bg: Raised Gradient SplitVertical
window.inactive.title.bg.color: #f5f5f5
window.inactive.title.bg.colorTo: #e0e0e0
window.inactive.label.text.color: #616161
!! white
window.inactive.label.bg: Parentrelative
window.inactive.label.text.color: #ffffff
!! grey700
window.inactive.handle.bg: Solid Flat
......
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