Commit 95c3bd62 authored by Noel Quiles's avatar Noel Quiles

what is wrong with my breaks

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:markdown
####frontends
UI/UX for websites, graphics, flyers...if a user's going to look at it I can make it. Those are my frontends: that which helps my audience interface with desired information. Here's a few I've done:
UI/UX for websites, graphics, flyers...if a user's going to look at it I can make it. Those are my frontends: that which helps my audience interface with desired information. Here's a few I've done:
.slick-frontends
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#### MCCC Teach Page
##### Mercer County Community College
Currently a work in progress. With MercerOnline providing content and support, I'm putting together a site for our faculty which will provide teaching resources, LMS resources, and training information.
Currently a work in progress. With MercerOnline providing content and support, I'm putting together a site for our faculty which will provide teaching resources, LMS resources, and training information.
Check it out <a target='_blank' href='http://teach.mccc.edu'>here</a>, but remember: **it's a work in progress!**
Check it out <a target='_blank' href='http://teach.mccc.edu'>here</a>, but remember: **it's a work in progress!**
.img
img(src="img/mteach.png" data-caption='MCCC Teach Page' alt="MCCC Teach Page")
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#### Summer Session 2015 Info
##### Mercer County Community College
Information page for the MCCC Summer Session of 2015. Designed to reduce scrolling and provide relevant information for students taking summer courses online.
Information page for the MCCC Summer Session of 2015. Designed to reduce scrolling and provide relevant information for students taking summer courses online.
You can check out the page <a target='_blank' href='http://www.mccc.edu/~virtcoll/summerinfo'>here</a>.
You can check out the page <a target='_blank' href='http://www.mccc.edu/~virtcoll/summerinfo'>here</a>.
.img
img(src="img/summerinfo.png" data-caption="MCCC Summer Session 2015 Information Page" alt="MCCC Summer Session 2015 Information Page")
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:markdown
#### games
I have done quite a bit of game design in my college days (ca. 2013). I've run the design gamut, from level progression and layout, to asset creation, to music, to 3D modeling, to writing...the list goes on. Don't ask me about programming though...my few game programming ventures involved countless "if" statements and a mess of spaghetti code.
I have done quite a bit of game design in my college days (ca. 2013). I've run the design gamut, from level progression and layout, to asset creation, to music, to 3D modeling, to writing...the list goes on. Don't ask me about programming though...my few game programming ventures involved countless "if" statements and a mess of spaghetti code.
You can find my senior games project where I've run the aforementioned gamut, called Hawk Z, <a target='_blank' href='https://github.com/EnMod/Hawk-Z'>on GitHub</a>, from which you can download the master and try it out. You'll also be able to find my list of credits, as well as that of the team, in the readme.
You can find my senior games project where I've run the aforementioned gamut, called Hawk Z, <a target='_blank' href='https://github.com/EnMod/Hawk-Z'>on GitHub</a>, from which you can download the master and try it out. You'll also be able to find my list of credits, as well as that of the team, in the readme.
I also did a case study of sorts for my TCNJ capstone project titled "Memory Lane," <a target='_blank' href='https://github.com/EnMod/Memory-Lane'>also on GitHub</a>. Mind, this one uses motion tracking tech that has since become vaporware, more details in the readme.
I also did a case study of sorts for my TCNJ capstone project titled "Memory Lane," <a target='_blank' href='https://github.com/EnMod/Memory-Lane'>also on GitHub</a>. Mind, this one uses motion tracking tech that has since become vaporware, more details in the readme.
Also be on the lookout for the mobile puzzler a few developers and myself have in development, for Android!
Also be on the lookout for the mobile puzzler a few developers and myself have in development, for Android!
#stories-item
:markdown
#### stories
If there's one thing I pride myself on, it's how to tell a story. I've done it six ways to Sunday, and every time has been a joy. So I guess you could not only call me a developer but also a writer: of prose, poetry, rants, and heavily biased opinions. My blog, like this section itself, is under construction, so once it's completed check all my stories out there.
If there's one thing I pride myself on, it's how to tell a story. I've done it six ways to Sunday, and every time has been a joy. So I guess you could not only call me a developer but also a writer: of prose, poetry, rants, and heavily biased opinions. My blog, like this section itself, is under construction, so once it's completed check all my stories out there.
#fresh-beats-item
:markdown
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