1. 23 Jun, 2020 1 commit
  2. 10 Jun, 2020 1 commit
  3. 01 Jun, 2020 1 commit
  4. 11 May, 2020 1 commit
  5. 30 Apr, 2020 1 commit
  6. 25 Apr, 2020 1 commit
  7. 10 Apr, 2020 1 commit
  8. 09 Mar, 2020 1 commit
  9. 02 Mar, 2020 1 commit
    • sm's avatar
      New version 0.17 · 1d62e58a
      sm authored
      * Fix ActionBoxWidget bug
      * Fix preferences AI and device bug
      * Fix preferences loading bug
      * PlayersDialog: move renaming to main tab
      * All dialogs: make buttons somewhat consistent
      * Eliminate smaller dialog boxes
      * Multi-master slave options
      * Built-in sound options
      * Add omni example (allows to test configurations)
      * Add dependency to libstmm-input-au
      * Add sound event
      * Add sound functionality in view and theme
      * Add common number sounds
      * Add DelayedQueueEvent
      * Add Named indexes to ArrayEvent values
      * PlayersDialog: add per player "playback device" and "volume" choice
      * Fix numeric_limits<>::min() vs. ::lowest() potential bugs
      * Fix theme parsing bug
      1d62e58a
  10. 02 Dec, 2019 1 commit
    • sm's avatar
      New version 0.16 · 5339e4fd
      sm authored
      - Separate board and block drawing with modifiers
      - Fix initial game problem
      - Order games by difficulty in GameDialog
      - Add SelectAniModifier
      - Fix SelectCaseModifier
      5339e4fd
  11. 16 Nov, 2019 1 commit
    • sm's avatar
      New version 0.15 · 87ffbce6
      sm authored
      - Fix BackgroundEvent bug
      - Add new input messages to CumulCmpEvent
      - Add ArrayEvent: multi dimensional array indexed by trigger value and
      variables
      - Add watch file to deb packaging
      87ffbce6
  12. 24 Oct, 2019 2 commits
  13. 13 Sep, 2019 1 commit
    • sm's avatar
      New version 0.13 · 0532a957
      sm authored
      * Fix hard coded user bug
      * Improve build scripts
      0532a957
  14. 02 Sep, 2019 1 commit
    • sm's avatar
      New version 0.12 · fdd391d2
      sm authored
      * Add event priority
      * Improve xml parsing API
      * Modify CumulCmpEvent output
      * ShowTextEvent can be positioned
      * VariableEvent supports reset increase decrease messages
      * RandomEvent new message GENERATE_ADD
      * Improve LogEvent
      * Bug fixes
      fdd391d2
  15. 16 Aug, 2019 1 commit
    • sm's avatar
      New version 0.11 · 8f3eeeaa
      sm authored
      - bug fixes
      - improve text and fill modifiers
      - improve theme dialog
      - add game option conditions to game constraints
      - improve xml parsing
      8f3eeeaa
  16. 04 Jul, 2019 1 commit
    • sm's avatar
      New version 0.10 · eb046f9e
      sm authored
      - Fix theme and game dialog bugs
      - Reduce code bloat by adding noexpect to methods
      - Reorganize and split files
      eb046f9e
  17. 15 Jun, 2019 2 commits
  18. 02 Jun, 2019 1 commit
    • sm's avatar
      New verion 0.9 · fe06374a
      sm authored
      * Improve drawing API and performance
      * Eliminate commands, add message to event action
      * CircularBuffer: noexcept and test
      * IntSet: improve API, noexcept and test
      * HighscoresDialog: fix selection bug and set focus
      * Create NewRows and simplify RandomTiles
      * Move ScrollerEvent from Swapper project
      * ScrollerEvent uses NewRows class
      * Fix LevelShowWidget interactive bug
      * Fix StaticGridAnimation defaults bug
      * Move some files to util folder
      * Increase minor version
      fe06374a
  19. 08 Apr, 2019 1 commit
    • sm's avatar
      New version 0.8 · 22c0d51b
      sm authored
      - Fix theme
      - Improve RandomEvent (support permutations of a range)
      - Minor changes and bug fixes
      22c0d51b
  20. 02 Apr, 2019 1 commit
    • sm's avatar
      New version 0.7 · 968ec9f0
      sm authored
      - Fix TileCoords and Coords bugs
      - Minor API changes
      968ec9f0
  21. 25 Mar, 2019 1 commit
    • sm's avatar
      New version 0.6 · 81463916
      sm authored
      - Add ProgressWidget
      - Fix Event handling bugs
      - Improve CircularBuffer template class
      - Fix bug (discovered with clang++)
      - Add man page to source build
      - Improve build scripts
      81463916
  22. 13 Mar, 2019 2 commits
    • efanomars's avatar
      Update PKGBUILD.in · 5432fe72
      efanomars authored
      5432fe72
    • sm's avatar
      New version 0.5 · 3b04e3d1
      sm authored
      - add arch PKGBUILD
      - make GameDiskFiles more testable
      - avoid throwing because of missing theme resources when parsing model
      3b04e3d1
  23. 06 Mar, 2019 1 commit
    • sm's avatar
      Version 0.4 · 09a73681
      sm authored
      - add NPoint hash function
      - rename RandomRow to RandomTiles and add xml parser
      - fix Coords bug
      09a73681
  24. 24 Feb, 2019 1 commit
    • sm's avatar
      Add modifiers and improve interface · 732821e4
      sm authored
      Improve initialization and xml parsing of RotateModifier, MaskModifier,
      TileAniModifier
      Add FadeModifier and corresponding xml parser
      Add GrowModifier and corresponding xml parser
      Increase minor version
      732821e4
  25. 14 Feb, 2019 1 commit
    • sm's avatar
      New version 0.2 · de6eb1da
      sm authored
      - Jason Turner, C++ Weekly Ep.154, eliminate empty destructors
      - Add virtual destructor to interfaces
      - Improve LevelBlock and listeners API
      - libstmm-games: create util subfolder
      - add TileCoords class
      de6eb1da
  26. 05 Feb, 2019 2 commits
  27. 30 Jan, 2019 1 commit
  28. 28 Jan, 2019 1 commit
  29. 27 Jan, 2019 1 commit
  30. 24 Jan, 2019 2 commits