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Add support for multiple texture images
New versions of our photogrammetry reconstruction pipeline can produce meshes with multiple texture images (pgs-recon!23). However our code doesn't support this really at all. Here's a short list of things that need to be updated: - [ ] New/updated mesh structure which supports multiple textures - [ ] Updated OBJReader which can read multiple textures/materials - [ ] Update `ReorderUnorganizedTexture` to handle multiple textures
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