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.------------------.
| > TERMINAL PHASE |
'------------------'
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PROGRAMMING
Christopher Lemmer Webber
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ASCII ART
Christopher Lemmer Webber
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LEVEL DESIGN
Christopher Lemmer Webber
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> SHOW "ULTRA SUPPORTERS"
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/ \
/ | \
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Nick + Lp
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> SHOW "PLAYER SHIP"
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.==================.
| MEGA SUPPORTERS |
'=================='
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DJ Sundog
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James Valleroy
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Jonathan Frederickson
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> SHOW "FIRING AT ENEMIES"
* .
* /( .
.--. '/(
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* '----'_--'-'
* * -=" *
> SHOW "SUPPORTERS"
.------------.
| SUPPORTERS |
'------------'
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Charles Stanhope
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Craig Maloney
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elmiko
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Tim Howes
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(and many more anonymous supporters!)
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> SHOW "TECHNOLOGY USED"
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Spritely Goblins:
https://gitlab.com/spritely/goblins
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The Racket Programming Language:
https://racket-lang.org/
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The Lux Game Loop:
https://docs.racket-lang.org/lux/
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The Raart Ansi Art Library:
https://pkgs.racket-lang.org/package/raart
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Thanks also to Samsung Stack Zero,
who has supported Spritely's development!
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> SHOW "THANKS"
THANKS FOR PLAYING!
<3 <3 <3
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THIS GAME IS FREE AND OPEN
SOURCE SOFTWARE RELEASED UNDER GPLv3+
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https://gitlab.com/dustyweb/terminal-phase
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THIS GAME IS MADE POSSIBLE
BY PEOPLE LIKE YOU.
YOU CAN APPEAR IN THE CREDITS:
https://www.patreon.com/cwebber
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THANK YOU TO EVERYONE WHO HAS
SUPPORTED MY WORK AND TERMINAL PHASE SO FAR
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