Disappearing water reflections
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6. [x] Fill out the information below:
* **minecraft version**: 1.20.1
* **Distant Horizons version**: Nightly build: 1.20.1-50f911f6-2024-11-05T07_32_49-06_00
* **Mod loader**: fabric 0.16.9-1.20.1
* **Installed mods (list the smallest number of mods that you can use to re-create the bug)**:
DistantHorizons-fabric-2.3.0-a-dev-1.20.1
fabric-api-0.92.2+1.20.1
iris-1.7.5+mc1.20.1
indium-1.0.34+mc1.20.1
sodium-fabric-0.5.11+mc1.20.1
Bliss-Shader (latest from github)
* **Describe the bug**:
Water reflections from shaders disappear within the minecraft viewing distance. Reflections on the LOD water work as intended (see screenshots). I used bliss shader (from its github page), but noticed a similar water issue with a different shader. This issue is not prevalent with the older DH version from modrinth.
If you deactivate transparency, the reflections within your minecraft viewing distance reappear, but another visual bug is introduced (in my case).
Weirdly, the reflections can reappear at certain viewing angles.
* **Steps to reproduce the bug**:
Use the above mods and create a new creative world. Search out some larger body of water and activate bliss shaders within your settings. Check that water reflections are enabled in the shader settings.
In your DH settings, use 'complete' in the transparency setting under graphics. Wait for some LOD to generate.
You will quickly notice the bug when comparing distance LOD water and the water within your minecraft viewing distance. Try to look at it in different angles as well. The screenshots below demonstrate the issue:
compare the distance LOD water with the clear radius from the minecraft viewing distance.

At some viewing angles the reflections reappear:

I hope this information will suffice.
issue