Generic Rendering crashes with Sodium on M1 Mac
## Check off each item in this list before submitting: <!-- To mark a section as complete either put an "x" in between the square brackets, example: "[x]" Or click the checkbox once the issue has been created. --> 1. [x] Check the FAQ to see if your issue has already been reported and has a solution: [Problems-and-solutions](https://gitlab.com/jeseibel/distant-horizons/-/wikis/2-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions) 2. [x] Make sure you are not using any mods on the incompatible list: [Mod support FAQ](https://gitlab.com/jeseibel/distant-horizons/-/wikis/2-frequently-asked-questions/4-mod-support/Mod-Support) 3. [x] Check the existing issues to verify that your bug hasn't already been submitted: [Issues](https://gitlab.com/jeseibel/distant-horizons/-/issues/) 4. [x] Upload Minecraft's crash report and/or log. \ Minecraft crash reports are located in: `.minecraft/crash-reports` \ Minecraft logs are located in: `.minecraft/logs` [hs_err_pid35486.log](/uploads/189b8e7ead52f7db2b46ea7aa8de848b/hs_err_pid35486.log) [latest.log](/uploads/88d9cd93720dd57ccc44f27f02fc2dd5/latest.log) 5. [x] Upload your Distant Horizons Config. \ The config is found in: `.minecraft/configs/DistantHorizons.toml` [DistantHorizons.toml](/uploads/ec8e57fe1983cad4b53d6881ed80ac4f/DistantHorizons.toml) 6. [x] Fill out the information below: * **minecraft version**: 1.21 * **Distant Horizons version**: 2.2.0-a * **Mod loader**: fabric-loader-0.16.2-1.21 * **Installed mods (list the smallest number of mods that you can use to re-create the bug)**: sodium-0.5.11, indium-1.0.35, fabric-api-0.102.0 (don't know if fabric-api is required for these mods) * **Describe the bug**: On entering Minecraft world, crashes on "Loading terrain..." step. * **Steps to reproduce the bug**: Create/Enter any Minecraft world Both Sodium and Distant Horizons work individually. Sodium tested over many hours of playtime with no issues, Distant Horizons unknown (it does load the world on it's own). 2.1.2-a also works with Sodium, though in the few hours of gameplay I had, it did freeze twice, forcing me to kill the process. Was playing with friends over LAN at the time, and I was hosting the world. They had no issues and could continue to play normally while I was frozen. No crash reports generated. Don't know if it's related to the crash with 2.2.0-a in any way, but thought it was worth mentioning. If none of the developers have an M1/2/3 Mac, I am willing to help out with testing. [Similar issue thread on AnswerOverflow.](https://www.answeroverflow.com/m/1273612018506534973)
issue