Rendering (not)working as intended with shaders

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  6. Fill out the information below:

  • minecraft version: 1.21.4

  • Distant Horizons version: 2.3.0

  • Mod loader: fabric on curseforge

  • Installed mods (list the smallest number of mods that you can use to re-create the bug): EMF ETF Cupboard Distant horizons Fabric API gpumemleakfix iris reese's sodium options sodium skinlayers3d

bliss shader main.

  • Describe the bug: redering is weird with shaders after changing distance 2025-03-19_19.38.13

2025-03-19_19.38.27

  • Steps to reproduce the bug: rederdistance on 32 turn on sharders add a 0 to dh distance (2560) load chunks for a few minutes remove the 0 (set back to 256)
Edited by shamgamer