Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
    • Switch to GitLab Next
  • Sign in / Register
MapMagic World Generator
MapMagic World Generator
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 157
    • Issues 157
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
    • Iterations
  • Requirements
    • Requirements
    • List
  • Operations
    • Operations
    • Incidents
  • Packages & Registries
    • Packages & Registries
    • Container Registry
  • Analytics
    • Analytics
    • Insights
    • Issue
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Create a new issue
  • Issue Boards
  • Denis Pahunov
  • MapMagic World GeneratorMapMagic World Generator
  • Wiki
    • Objectsgenerators
  • Stamp

Last edited by Denis Pahunov Mar 08, 2020
Page history

Stamp

Create stamps on object positions:

Effect

Use Cases:

UseCaseCraters

Creating craters with Stamp and Simple Form

Properties:

  • Size: the size of the stamp stroke, in world units.
    Radius Size: 50, 100, 150

  • Intensity:

    Intensity

    Intensity: 0.1, 0.2, 0.5, 1

  • Size Factor: if 1 multiplies the stamp Size with the initial object size. If 0 only the Size value is used (like if all object have the size of 1).

    For example, when factor=1 if the object’s size is 2 then all of the stroke sizes will be doubled.
    SizeFactor Size Factor: 0, 0.5, 1, 2

  • Intensity Factor: same as SizeFactor, but multiplies stamp Intensity with the stamp object size.

    IntensityFactor

    Intensity Factor: 0, 0.5, 1, 2

    SizeIntensityFactor

    Both Intensity and Size factors changed simultaneously: 0, 0.5, 1, 2

  • Blend Type: defines the algorithm for blending stamps with each other:

    • Max: uses the maximal value of all intersecting steps.
    • Add: applies stamps additively.

    BlendType Blend Type: Max, Add

  • Use Rotation: rotates stamps according to the objects rotation. Enabling this slows down generator performance, so consider disabling rotation if you use round shapes like craters, cones or bubbles.
    UseRotation Use Rotation: Off, On

    Note that Stamp node rotates objects according to their rotation values set by Adjust or other nodes. This values are 0 by the default, so no rotation will be noticeable unless the objects are rotated.

  • Use Falloff: gradually masks the stamp's borders. Useful if the stamp source edges have non-zero value levels.
    UseFalloff Use Falloff: Off, On

  • Hardness (when Use Falloff enabled): the percentage of fully flat land radius compared to the total radius. Varies from 0 (only the center pixel has the value of one) to 1 (all circle within radius has the value 1).
    Hardness Hardness: 0.5, 0.75, 1

Clone repository
  • Batch
    • Biomes
    • Combined
    • Objects
    • Splines
    • temp
    • temp1
  • BiomesGenerators
    • BiomesSet
    • Description
    • Function
    • Whittaker
  • Brush
    • GrassInOut
    • HeightInOut
    • ObjectsInOut
    • Resolution
    • TexturesInOut
View All Pages