Create stamps on object positions:
Creating craters with Stamp and Simple Form
Intensity: 0.1, 0.2, 0.5, 1
Size Factor: if 1 multiplies the stamp Size with the initial object size. If 0 only the Size value is used (like if all object have the size of 1).
Intensity Factor: same as SizeFactor, but multiplies stamp Intensity with the stamp object size.
Intensity Factor: 0, 0.5, 1, 2
Both Intensity and Size factors changed simultaneously: 0, 0.5, 1, 2
Blend Type: defines the algorithm for blending stamps with each other:
- Max: uses the maximal value of all intersecting steps.
- Add: applies stamps additively.
Use Rotation: rotates stamps according to the objects rotation. Enabling this slows down generator performance, so consider disabling rotation if you use round shapes like craters, cones or bubbles.
Use Rotation: Off, On
Note that Stamp node rotates objects according to their rotation values set by Adjust or other nodes. This values are 0 by the default, so no rotation will be noticeable unless the objects are rotated.
Hardness (when Use Falloff enabled): the percentage of fully flat land radius compared to the total radius. Varies from 0 (only the center pixel has the value of one) to 1 (all circle within radius has the value 1).
Hardness: 0.5, 0.75, 1