Removes objects that are located close to each other.
Pressing an Add button will create an additional layer. Rarefy generator will take additional layer positions into account too when removing the objects from the main input. Obviously, additional layer inputs are not changed and no objects removed from those layers.
Properties:
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Distance: the minimum distance that is allowed between the objects. If objects are located closed then one of them is removed.
Distance: 0, 5, 10, 15. Note that the distance from fir trees is also taken into account
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Size Factor: multiplies the distance value depending on the initial object size. For example, if the object’s size is 2 then all of the adjustment values will be doubled if the factor is equal to 1. This is useful for proportional object changes: if the object should be lowered to half of it’s height, for instance. When the value is 0 all of the objects are adjusted the same regardless of their size.
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Use Self: if disabled will remove only the objects that are close to additional input objects, and will skip distance evaluations of the objects within the main input. No matter how close main input objects are located - they won't be removed.
If enabled will remove the closely located objects within the main input. In this case Rarefy node will find closely located object pairs and remove one object at random. If three or more objects are closely located it will remove 2 or more objects until each of the output objects will have a clearing around it.
Use Self: Disabled(left), Enabled (right)
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Layers: additional objects whose positions are evaluated for rarefy.
Additional layer (trees): Disconnected (left), Connected (right)
Dist: additional distance added to main rarefy range. For instance, if main range = 5 and fir-tree layer distance is 2, it will remove stones within 7 units from trees.