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MapMagic World Generator
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157
Issues
157
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Denis Pahunov
MapMagic World Generator
Issues
Open
157
Closed
190
All
347
New issue
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Manual
Priority
Created date
Last updated
Milestone due date
Due date
Popularity
Label priority
Manual
Weight
Blocking
Locking individual generator types instead of the whole graph for Locked terrains
#83
· opened
Jun 08, 2017
by
Denis Pahunov
1.8.6
Enhancement
0
updated
Jun 08, 2017
Icon to open context menu with left-click
#87
· opened
Jun 11, 2017
by
Denis Pahunov
1.8.6
Enhancement
0
updated
Jun 11, 2017
Instant updater for MegaSplat like the one for RTP
#97
· opened
Jun 19, 2017
by
Jay
Proposal (under consideration)
1
updated
Jun 26, 2017
Globally available portals?
#99
· opened
Jun 25, 2017
by
Jay
Proposal (under consideration)
1
updated
Jun 26, 2017
Objects Output: Multiple objects to output per layer
#111
· opened
Jul 11, 2017
by
Denis Pahunov
1.8.6
Enhancement
0
updated
Jul 11, 2017
Combine scattered object meshes automatically
#61
· opened
May 12, 2017
by
Denis Pahunov
Enhancement
0
updated
Jul 20, 2017
Improve "generating" UI
#63
· opened
May 12, 2017
by
Denis Pahunov
Enhancement
0
updated
Aug 03, 2017
Looped Terrains
#16
· opened
Apr 10, 2017
by
Denis Pahunov
Proposal (under consideration)
4
updated
Aug 03, 2017
Warp Generator
#120
· opened
Aug 10, 2017
by
Jay
Proposal (under consideration)
0
updated
Aug 10, 2017
Ultimate Survival integration
#125
· opened
Aug 21, 2017
by
Denis Pahunov
1.8.6
Enhancement
1
updated
Aug 30, 2017
Objects Output: store objects created in a folder (hierarchy)
#126
· opened
Aug 21, 2017
by
Denis Pahunov
Enhancement
0
updated
Aug 21, 2017
Megasplat/CSO 'outline' artifacts blending between two clusters
#130
· opened
Aug 25, 2017
by
Jay
1.8.4
Bug
Can't reproduce
11
updated
Sep 06, 2017
Height, splats, objects **inputs** (MM as editor tool)
#141
· opened
Sep 02, 2017
by
Denis Pahunov
2.0
5
Enhancement
0
updated
Sep 02, 2017
Margins to create borderless terrains
#142
· opened
Sep 02, 2017
by
Denis Pahunov
2.0
6
Proposal (under consideration)
1
0
updated
Feb 06, 2018
Low detail terrains at horizon
#143
· opened
Sep 02, 2017
by
Denis Pahunov
2.0
5
Enhancement
4
0
updated
Sep 02, 2017
Scatter density value less than 1: creates nothing
#151
· opened
Sep 14, 2017
by
Denis Pahunov
2.0
Bug
1
updated
Sep 24, 2017
Layers of the editor(in order) and Biome's Potal
#166
· opened
Nov 16, 2017
by
cosmos
2.0
Proposal (under consideration)
2
updated
Nov 16, 2017
Unity crash when saving terrain data with MegaSplat applied
#169
· opened
Nov 23, 2017
by
Denis Pahunov
Can't reproduce
13
updated
Feb 08, 2018
RTP Snow
#171
· opened
Nov 26, 2017
by
Francesco Albamonte
Bug
1
3
updated
Feb 06, 2018
Expose Reflection Probes in Terrain Settings
#181
· opened
Dec 16, 2017
by
Denis Pahunov
1.8.6
Enhancement
1
1
updated
Mar 19, 2019
Problem with Trees and Biomes
#186
· opened
Feb 01, 2018
by
Oleg Dammer
Can't reproduce
3
updated
Jun 30, 2018
Integrate MapMagic with...
#190
· opened
Feb 06, 2018
by
Denis Pahunov
Proposal (under consideration)
9
updated
Aug 22, 2018
grass object spawning
#191
· opened
Feb 09, 2018
by
Marten Richter
5
updated
Feb 12, 2018
Graph not displayed after start/stop playmode
#193
· opened
Feb 12, 2018
by
Denis Pahunov
Bug
0
updated
Feb 12, 2018
Height Selector Node
#194
· opened
Feb 12, 2018
by
Denis Pahunov
Enhancement
0
updated
Feb 12, 2018
Group names scale up when we zoom out
#196
· opened
Feb 15, 2018
by
Jay
Enhancement
Proposal (under consideration)
1
0
updated
Feb 15, 2018
Selection Issues in Graph Editor
#198
· opened
Feb 17, 2018
by
Marco Cavallaro
Bug (urgent)
6
updated
Apr 29, 2020
Is it possible to use the forest generator on a flat terrain not created in map magic?
#199
· opened
Feb 20, 2018
by
Cian
2
updated
Mar 04, 2018
Move handle for RAW/Texture input
#200
· opened
Feb 21, 2018
by
Denis Pahunov
Proposal (under consideration)
0
updated
Feb 21, 2018
error CS0103: The name `allObjects' ...
#201
· opened
Feb 22, 2018
by
ArtemMelnyk
0
updated
Feb 22, 2018
Demo Scene Error
#202
· opened
Feb 22, 2018
by
ArtemMelnyk
0
updated
Feb 22, 2018
The type or namespace name `Graph' does not exist in the namespace `MapMagic'
#204
· opened
Mar 07, 2018
by
Garry Clark
0
updated
Mar 07, 2018
Preview on terrain does not work
#205
· opened
Mar 10, 2018
by
Clive
1
updated
Mar 25, 2018
Vegetation System Problems
#208
· opened
Mar 13, 2018
by
Jay
Bug
2
1
updated
Sep 10, 2018
Debug Mode (WDEBUG) crashes MapMagic Editor
#209
· opened
Mar 15, 2018
by
Clive
0
updated
Mar 15, 2018
Blob is often more square than it should be and offset from the actual object centre point
#210
· opened
Mar 15, 2018
by
Clive
0
updated
Mar 15, 2018
Keyboard Shortcuts for nodes.
#211
· opened
Mar 24, 2018
by
nomand
0
updated
Mar 24, 2018
Add Bicubic interpolation
#212
· opened
Apr 01, 2018
by
cosmos
0
updated
Apr 01, 2018
Save Imported RAW takes a long time and uses a lot of system resources.
#213
· opened
Apr 02, 2018
by
Ryan
0
updated
Apr 02, 2018
The CTS guide is outdated
#214
· opened
Apr 05, 2018
by
TheLogan
3
updated
Jun 12, 2018
Cannot make a large cross-terrain forest/jungle without seams, even with "Safe Borders: 0"
#215
· opened
Apr 05, 2018
by
Clive
0
updated
Apr 05, 2018
Blobs are positioned off center from objects
#216
· opened
Apr 06, 2018
by
Nikkolai Davenport
2
updated
Apr 07, 2018
Issues with trees
#217
· opened
Apr 06, 2018
by
Emil Rowe
1
4
updated
Aug 11, 2018
Update the Demo
#218
· opened
Apr 07, 2018
by
abrad1212
0
updated
Apr 07, 2018
Missing VegetationStudioOutput.cs?
#220
· opened
Apr 28, 2018
by
Jesse Jarvis
1
updated
Apr 29, 2018
Megasplat and Voxeland texture ugliness
#221
· opened
May 02, 2018
by
Garry Clark
7
updated
May 10, 2018
"Could not load ReliefTerrain" after removing it from project
#222
· opened
May 03, 2018
by
Jay
0
updated
May 03, 2018
community_generators "Center" demo code not operational
#223
· opened
May 05, 2018
by
Chris Haas
0
updated
May 05, 2018
GetKeys error - Fresh Project / Install 2018.2.0b2
#224
· opened
May 06, 2018
by
Kaimen
2
updated
Jun 14, 2018
Voxeland land blocks mixup
#225
· opened
May 07, 2018
by
xtreampb
0
updated
May 07, 2018
VegetationStudio tree distance
#226
· opened
May 07, 2018
by
Denis Pahunov
0
updated
May 07, 2018
Constantly generating
#227
· opened
May 20, 2018
by
David Watts
5
updated
May 25, 2018
MM resets VSO settings after changing vegetation list
#229
· opened
May 26, 2018
by
Denis Pahunov
1
updated
May 28, 2018
Noise Genarator Offset in different resolutions
#231
· opened
May 28, 2018
by
Paul Henry
0
updated
May 29, 2018
[bug][solution] float parsing causing MM to be unusable in most locales under linux
#233
· opened
Jun 03, 2018
by
Peter Bengtsson
1
updated
Jun 16, 2018
CTS integration still not working...
#234
· opened
Jun 13, 2018
by
Kieran Owen
2
11
updated
Jul 19, 2018
MM 2 Cannot cast from source type to destination type
#235
· opened
Jun 15, 2018
by
Zoltan Borbas
2.0
1
updated
Jun 16, 2018
Can you help me please?
#236
· opened
Jun 17, 2018
by
eduardo
0
updated
Jun 17, 2018
Megasplat texture blending - line artifacts
#238
· opened
Jun 27, 2018
by
Jay
Bug
1
updated
Jul 12, 2018
Megasplat - Preview In Window errors
#239
· opened
Jun 27, 2018
by
Jay
Bug
0
updated
Jun 27, 2018
Vegetation Studio output node connectors disconnect on settings changes
#243
· opened
Jul 15, 2018
by
baroquedub
0
updated
Jul 15, 2018
Version 1.9.2 dont appear in game menu > 3d Object > MapMagic in Unity 2018.2
#244
· opened
Jul 18, 2018
by
Paul Henry
Bug (urgent)
Done (next release)
3
updated
Jul 31, 2018
Curves creating stepped output heightfields?
#245
· opened
Jul 25, 2018
by
Jay
Bug
2
updated
Jul 30, 2018
EasyRoads3D Free v3 compatibility with MapMagic.
#246
· opened
Aug 02, 2018
by
ArtemMelnyk
1
updated
Aug 11, 2018
Trees disappear after compilation for WebGL or Linux.
#249
· opened
Aug 10, 2018
by
ArtemMelnyk
0
updated
Aug 10, 2018
Compilation errors in Unity 2018.2.0f2
#250
· opened
Aug 15, 2018
by
Aubrey Falconer
Bug
6
updated
Aug 26, 2018
Error after import
#251
· opened
Aug 17, 2018
by
Alexander Merker
0
updated
Aug 17, 2018
[UNSOLVED] Cavity Preview looks like polka dots everywhere.
#252
· opened
Aug 22, 2018
by
Justice Cother
0
updated
Aug 22, 2018
Beta - New Core/Big Update Errors
#254
· opened
Aug 30, 2018
by
Jay
Bug
0
updated
Aug 30, 2018
Terrain Preview Heatmaps not showing in large maps using RTP
#255
· opened
Sep 02, 2018
by
Jon
0
updated
Sep 02, 2018
Add Generator poll
#256
· opened
Sep 04, 2018
by
Denis Pahunov
3
updated
Sep 10, 2018
Adjust Node Not Working With Voxeland
#257
· opened
Sep 16, 2018
by
Colten Tenney
2
1
updated
Mar 01, 2019
Node reposition.
#259
· opened
Sep 29, 2018
by
Владимир Анисимов
0
updated
Sep 29, 2018
V2 blend node doesn't work as expected
#260
· opened
Oct 06, 2018
by
Aubrey Falconer
3
updated
Oct 18, 2018
Bias is missing from noise
#261
· opened
Oct 11, 2018
by
friuns
0
updated
Oct 11, 2018
CTS custom shader Dont work
#263
· opened
Oct 15, 2018
by
Paul Henry
1
1
updated
Jan 26, 2019
sugestion: Height node for especific height slice for a texture
#264
· opened
Oct 17, 2018
by
Paul Henry
1
4
updated
Dec 07, 2018
Simple Form generator does not allow correct trees population.
#265
· opened
Oct 28, 2018
by
ArtemMelnyk
0
updated
Oct 28, 2018
Split will only work if the lower height is set to 0, otherwise the objects disappear
#266
· opened
Nov 03, 2018
by
Nathan A. Baune
0
updated
Nov 03, 2018
OnGenerateCompleted passes old terrain, not the newly generated
#267
· opened
Nov 03, 2018
by
Netional
0
updated
Nov 03, 2018
Beta - Compilation errors in 2018.3.0b5
#268
· opened
Nov 06, 2018
by
dfineberg
2.0
Bug
2
updated
Nov 23, 2018
Bumpy Added Layers
#269
· opened
Nov 18, 2018
by
Adam Shearing
1
updated
Aug 31, 2020
Map Magic 1.9.4 + Unity 2018.3 Beta IndexOutOfRangeException
#270
· opened
Nov 23, 2018
by
Xefier Games
2
0
updated
Nov 23, 2018
Typo in `TextureInput.Generate()` causes `System.IndexOutOfRangeException` in `textureMatrix.GetInterpolated()` call when `wrapMode` is clamp
#271
· opened
Dec 12, 2018
by
Charles Baker
0
updated
Dec 12, 2018
"Missing default terrain shader" in 2018.3 build
#272
· opened
Dec 17, 2018
by
Jay
Bug
0
updated
Dec 17, 2018
Null check against Unity `GameObject` throws `System.InvalidOperationException` with multithreading enabled
#273
· opened
Jan 01, 2019
by
Charles Baker
0
updated
Jan 01, 2019
Beta Exceptions
#274
· opened
Jan 01, 2019
by
Nate
2
updated
Jan 01, 2019
1.9.4: Nodes don't serialize properly in 2018.3.0f2
#275
· opened
Jan 05, 2019
by
Tobias Hörl
2
updated
Jan 14, 2019
Map Magic Data failing to load
#277
· opened
Jan 25, 2019
by
Jay
1
updated
Mar 28, 2019
VegetationStudio Editor Problem
#278
· opened
Feb 06, 2019
by
Hannes Hildebrand
1
4
updated
Sep 21, 2019
idea/help if its already part of the generator
#279
· opened
Feb 09, 2019
by
Cameron Posvar
0
updated
Feb 09, 2019
NavMeshAgent SOLUTION!
#280
· opened
Feb 10, 2019
by
Does Itmatter
1
updated
Feb 10, 2019
Bug on Portal Out Mode with empty selection group
#282
· opened
Feb 15, 2019
by
3D Magic VR
0
updated
Feb 15, 2019
Tree Forest
#283
· opened
Feb 17, 2019
by
Marian Hristov
0
updated
Feb 17, 2019
Missing Nodes on Unity 2018.3.6f1
#285
· opened
Feb 22, 2019
by
Arturo Salazar R.
0
updated
Feb 22, 2019
MM2 - Height Data Not Displaying
#286
· opened
Mar 10, 2019
by
Chris Clarke
0
updated
Mar 10, 2019
Serialization issue with AnimationCurves (MM 1.9.7, Unity 2018.3)
#287
· opened
Mar 23, 2019
by
Manuel Klette
Done (next release)
1
updated
Mar 30, 2019
asset pink and photoshop raw issues
#288
· opened
Mar 31, 2019
by
felix albert
0
updated
Mar 31, 2019
Vegetation Studio Pro and Map Magic 1.10.1 Error
#289
· opened
Apr 10, 2019
by
Garry Clark
0
updated
Apr 10, 2019
Textures arent as it should be
#290
· opened
Apr 16, 2019
by
PixelSized (Jenk.S)
2
5
updated
Jul 23, 2019
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