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MapMagic World Generator
MapMagic World Generator
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  • Denis Pahunov
  • MapMagic World GeneratorMapMagic World Generator
  • Issues

  • Open 157
  • Closed 190
  • All 347
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual Weight Blocking
  • Layers of the editor(in order) and Biome's Potal
    #166 · opened Nov 16, 2017 by cosmos   2.0   Proposal (under consideration)
    • 2
    updated Nov 16, 2017
  • Scatter density value less than 1: creates nothing
    #151 · opened Sep 14, 2017 by Denis Pahunov   2.0   Bug
    • 1
    updated Sep 24, 2017
  • Low detail terrains at horizon
    #143 · opened Sep 02, 2017 by Denis Pahunov   2.0   5   Enhancement
    • 4
    • 0
    updated Sep 02, 2017
  • Margins to create borderless terrains
    #142 · opened Sep 02, 2017 by Denis Pahunov   2.0   6   Proposal (under consideration)
    • 1
    • 0
    updated Feb 06, 2018
  • Height, splats, objects **inputs** (MM as editor tool)
    #141 · opened Sep 02, 2017 by Denis Pahunov   2.0   5   Enhancement
    • 0
    updated Sep 02, 2017
  • Megasplat/CSO 'outline' artifacts blending between two clusters
    #130 · opened Aug 25, 2017 by Jay   1.8.4   Bug Can't reproduce
    • 11
    updated Sep 06, 2017
  • Objects Output: store objects created in a folder (hierarchy)
    #126 · opened Aug 21, 2017 by Denis Pahunov   Enhancement
    • 0
    updated Aug 21, 2017
  • Ultimate Survival integration
    #125 · opened Aug 21, 2017 by Denis Pahunov   1.8.6   Enhancement
    • 1
    updated Aug 30, 2017
  • Warp Generator
    #120 · opened Aug 10, 2017 by Jay   Proposal (under consideration)
    • 0
    updated Aug 10, 2017
  • Objects Output: Multiple objects to output per layer
    #111 · opened Jul 11, 2017 by Denis Pahunov   1.8.6   Enhancement
    • 0
    updated Jul 11, 2017
  • Globally available portals?
    #99 · opened Jun 25, 2017 by Jay   Proposal (under consideration)
    • 1
    updated Jun 26, 2017
  • Instant updater for MegaSplat like the one for RTP
    #97 · opened Jun 19, 2017 by Jay   Proposal (under consideration)
    • 1
    updated Jun 26, 2017
  • Icon to open context menu with left-click
    #87 · opened Jun 11, 2017 by Denis Pahunov   1.8.6   Enhancement
    • 0
    updated Jun 11, 2017
  • Locking individual generator types instead of the whole graph for Locked terrains
    #83 · opened Jun 08, 2017 by Denis Pahunov   1.8.6   Enhancement
    • 0
    updated Jun 08, 2017
  • Improve "generating" UI
    #63 · opened May 12, 2017 by Denis Pahunov   Enhancement
    • 0
    updated Aug 03, 2017
  • Combine scattered object meshes automatically
    #61 · opened May 12, 2017 by Denis Pahunov   Enhancement
    • 0
    updated Jul 20, 2017
  • Looped Terrains
    #16 · opened Apr 10, 2017 by Denis Pahunov   Proposal (under consideration)
    • 4
    updated Aug 03, 2017
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