Issue With VegetationStudioPro On Import
Updated to 2.0.8 and imported into a new project, was using it before the update in another project with no trouble/no change in project settings. On Unity 2018.3.3f1, and after update the previous project is giving same errors:
`Assembly has reference to non-existent assembly 'GUID:f916027ffe7a29c4dbc7d2ba84359bf4' (Assets/MapMagic/Compatibility/VegetationStudio/MapMagic.VegetationStudioPro.asmdef)
Assembly has reference to non-existent assembly 'AwesomeTechnologies.VegetationStudioPro.Runtime' (Assets/MapMagic/Compatibility/VegetationStudio/Editor/MapMagic.VegetationStudioPro.Editor.asmdef)`
Removing the VegetationStudioPro compatibility files brings up a lot more errors, with all of the MagicMap.namespaces becoming unable to be referenced.
Steps to reproduce:
- Import on 2018.3.3f1