asset pink and photoshop raw issues
Hi Denis, i have the Problem that if i create a map magic file, the asset is displayed totally in pink by default (is that a shader issue?). But if i get a noise plugin there is terrain displayed. If i put in a raw image, like in your tutorial, on the other hand i wont get anything but a plain surface. I have the latest Version of both unity and photoshop. Its a 16 bit greyscale image (257x257 px) and i always pick ibm pc in the export section. I am however also asked about Header, transparency and chanels (as displayed in the attached image). Do you think that might be the issue or have an idea how i can fix that?