"Could not load ReliefTerrain" after removing it from project
I haven't had an RTP output generator of any kind in my scene for a while now, so after finally removing all trace of RTP from my project I was surprised to see this debug log twice:
UnityEngine.Debug:Log(Object)
MapMagic.CustomSerialization:ReadClass(Int32, List`1, List`1, List`1, List`1) (at Assets/MapMagic/Main/CustomSerialization.cs:331)
MapMagic.CustomSerialization:ReadClass(Int32, List`1, List`1, List`1, List`1) (at Assets/MapMagic/Main/CustomSerialization.cs:384)
MapMagic.GeneratorsAsset:OnAfterDeserialize() (at Assets/MapMagic/Main/GeneratorsAsset.cs:1130)```
I opened my biomes in a text editor and searched for RTP, and did find this in a couple of them:
```\r\n\t<rtp type=ReliefTerrain null/>\r\n\t```
Don't know what this means if anything? Am I safe to manually delete this in the text file? I really don't know what I'm doing/if that would work. Or can I safely ignore this?
Regards.
Edited by Jay