Procedural Worlds GeNa Integration
Denis, I have been working with Adam Goodrich over at Procedural Worlds about how to integrate GeNa, https://assetstore.unity.com/packages/tools/terrain/gena-74407, into Map Magic for infinite terrains. Would like to see about using his spawners with your Terrain generator. Any experience with GeNa and Map Magic in a completely procedural setting?
Adam asked if Map Magic was able to call other objects so I sent him this Wiki page. https://gitlab.com/denispahunov/mapmagic/wikis/Creating%20a%20custom%20generator
Thanks in advanced, Garry