Update Bundles authored by DeLiXx's avatar DeLiXx
...@@ -91,6 +91,11 @@ This event will only be played for whoever completed the Bundle.\ ...@@ -91,6 +91,11 @@ This event will only be played for whoever completed the Bundle.\
**`None`** will cause no event to be played at all. **`None`** will cause no event to be played at all.
**`Carpentry`** will cause a fade to black alongside some hammering sounds **`Carpentry`** will cause a fade to black alongside some hammering sounds
The custom command **`ub_applyPatch`** can be used in your event script to apply the EditMap patch.
Read more about events here:\
https://stardewvalleywiki.com/Modding:Event_data#Event_scripts
</td> </td>
</tr> </tr>
<tr> <tr>
...@@ -140,14 +145,25 @@ _(Optional) Numeric_<br>Allows randomising the Bundle price. ...@@ -140,14 +145,25 @@ _(Optional) Numeric_<br>Allows randomising the Bundle price.
<td>EditMap</td> <td>EditMap</td>
<td> <td>
_(Optional) String_<br>The name of a map asset that will be placed on top of `Location` at `EditMapPosition` _(Optional) String_<br>The name of a map asset that will be placed on top of `EditMapLocation` at `EditMapPosition`
</td>
</tr>
<tr>
<td>EditMapLocation</td>
<td>
_(Optional) String, Default = Location_
The name of the game location where the map patch will be applied at.
This is by default the same location as where the bundle shop will be placed.
</td> </td>
</tr> </tr>
<tr> <tr>
<td>EditMapPosition</td> <td>EditMapPosition</td>
<td> <td>
_String in the Format "x, y"_<br>The coordinates of `Location` where `EditMap` will be overlayed towards the bottom left. _String in the Format "x, y"_<br>The coordinates of `EditMapLocation` where `EditMap` will be overlayed towards the bottom left.
</td> </td>
</tr> </tr>
<tr> <tr>
...@@ -199,10 +215,12 @@ Adjusts the position of the question mark by a offset. ...@@ -199,10 +215,12 @@ Adjusts the position of the question mark by a offset.
<td>BundleCompletedMail</td> <td>BundleCompletedMail</td>
<td> <td>
_(Optional) String in the Format of Mail value_ _(Optional) String in the Format of Mail value/content_
Sends a mail to every player after a bundle has been completed. Sends a mail to every player after a bundle has been completed.
UB will automatically generate a mail key in the Format "DLX.Bundles.\<Key\>"
Read more about the Mail Data format here:\ Read more about the Mail Data format here:\
https://stardewvalleywiki.com/Modding:Mail_data https://stardewvalleywiki.com/Modding:Mail_data
</td> </td>
... ...
......