Commit ff212fbc authored by Zwelf's avatar Zwelf
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Merge branch 'master' of gitlab-zwelf:ddnet-wiki/ddnet-wiki.gitlab.io

parents 2a6666df a538aa09
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......@@ -19,12 +19,12 @@ The pull can be used to build up speed in any direction.
### Horizontal Movement
{{% vid shotgun-1 %}}
To build up speed horizontally, a tee needs to be hit by a shotgun shot coming its way.
#### With 2 Tees
{{% vid shotgun-2 %}}
- get the 2 tees to face each other at a distance
- first tee starts running
- second tee shotguns the first tee
......@@ -33,6 +33,8 @@ Keep in mind that its much more efficient if the first tee reaches walking speed
#### By Yourself
{{% vid shotgun-1 %}}
- seek out a block that you can hit with a horizontal shotgun shot
- run towards it, lign up your shot
- hit yourself by shooting the block and having the shotgun shot reflect off it
......@@ -54,6 +56,8 @@ When you need to pull up a **unfrozen** tee that is out of hooking range:
- lower tee jumps
- upper tee shoots the lower tee right after
{{% vid shotgun-4 %}}
When you need to pull up a **frozen** tee that is out of hooking range:
- shoot the lower tee a couple of times
......@@ -61,7 +65,7 @@ When you need to pull up a **frozen** tee that is out of hooking range:
#### By Yourself
{{% vid shotgun-up %}} {{% vid shotgun-up-wall %}}
{{% vid shotgun-up %}}
Similar to gaining horizontal movement by yourself using the shotgun:
......@@ -99,6 +103,8 @@ It didn't work?
#### Vertically
{{% vid shotgun-up-wall %}}
Similar to the horizontal trick, you can also use a wall to get vertical momentum with the shotgun.
While your horizontal speed usually stays constant while you are running, your vertical speed changes steadily due to gravity.
......
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