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Change how missing servers are handled.

Summary

Currently if a server has already been inducted into crafty and it's path changes, perms issue or crafty cannot find it.. we'd just discard the server and continue loading the rest. This causes with a user to be confused because the user does not know where their server went and has no feedback bar console log

Area of the system

Dashboad/Terminal/Config - mobile/desktop view

How does this currently work?

Crafty discards any server it cant find while loading.

What is the desired way of working?

Server should be displayed but grey'd out on dashboard with yellow alert triangle next to it's name, start/restart/stop buttons should be greyed out, and in config yellow triangle next to problem setting, ie problem not finding make it path. or even just give option to remove server from panel/db for re import.

Priority/Severity

  • High (This will bring a huge increase in performance/productivity/usability)
  • Medium (This will bring a good increase in performance/productivity/usability)
  • Low (anything else e.g., trivial, minor improvements)
Edited by Iain Powrie