Add Descriptions to Every Class, Function, and Variable
NOTICE: This branch has the poorly-encoded animatic on it, the game will crash on Windows
Needs Everything Documented
-
BaseAudioStreamPlayer.gd (REMOVED) -
BattleSFXSlider.gd -
MusicAudioStreamPlayer.gd (REMOVED) -
Music.gd -
MusicSlider.gd -
MusicToggle.gd -
ParticleSystem.gd (REMOVED) -
Projectile.gd (REMOVED) -
ScreenShaders.gd (REMOVED) -
SoundEffectAudioStreamPlayer.gd (REMOVED) -
SoundEffect.gd -
UIButton.gd -
UISlider.gd
Needs Classes Documented
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ActionFactory.gd -
Action.gd -
AggravatedAssault.gd -
AggressiveTargetSelectLogic.gd -
Animatic.gd -
APDrain.gd -
ApplyStatusEffectAction.gd -
ApplyStatusEffectMove.gd -
Arena.gd -
AttackAction.gd -
AttackAndApplyStatusEffectAction.gd -
AttackAndApplyStatusEffectMove.gd -
AttackAndApplyStatusEffectSelfAction.gd -
AttackAndApplyStatusEffectSelfMove.gd -
AttackMove.gd -
BackToMainMenuButton.gd -
BackToMainMenuButton.gd -
BackToMainMenuButton.gd -
BattleFactory.gd -
Battle.gd -
BattleLog.gd -
BladeStorm.gd -
Bleed.gd -
BombVoyage.gd -
BuffDebuffAction.gd -
BuffDebuffMove.gd -
Burn.gd -
CharacterInfo.gd -
CharacterModel.gd -
CheapShot.gd -
CheatStats.gd -
ClobberKnocker.gd -
CloseButton.gd -
Combatant.gd -
Confused.gd -
Confuse.gd -
CounterAction.gd -
Counter.gd -
DayfarersParty.gd -
DeadAction.gd -
Dead.gd -
Defend.gd -
DrainAction.gd -
DrainMove.gd -
Encounter.gd -
EnemyCombatant.gd -
EnemyInfo.gd -
ExitButton.gd -
ExitButton.gd -
ExitButton.gd -
Factories.gd -
Fighter.gd -
Fireball.gd -
Flashbang.gd -
Game.gd -
GameOverMenu.gd -
GameVictoryScreen.gd -
GlobalEnum.gd -
GreviousGyration.gd -
HeadsorTailsAction.gd -
HeadsorTails.gd -
HealAction.gd -
HealMove.gd -
Healthy.gd -
HighlightButton.gd -
HPDrain.gd -
InstructionOverlay.gd -
Jab.gd -
KnightModel.gd -
LevelSelectMenuButton.gd -
LevelSelectMenu.gd -
LilBuddy.gd -
Main.gd -
MainMenu.gd -
MegaFlame.gd -
MineNowAction.gd -
MineNow.gd -
ModifierAction.gd -
ModifierMove.gd -
MoveAction.gd -
MoveButton.gd -
Move.gd -
MoveIndicator.gd -
MoveSelectMenu.gd -
NewGameButton.gd -
OptionsButton.gd -
OptionsExitButton.gd -
Party.gd -
PauseMenuFactory.gd -
PauseMenu.gd -
PlayDead.gd -
PlayerCombatant.gd -
PowerTransfer.gd -
QuantumStep.gd -
ResetGameButton.gd -
RestAction.gd -
RestMove.gd -
RestoreAction.gd -
RestoreMove.gd -
ResumeButton.gd -
RiskItAll.gd -
Row.gd -
ScreenFactory.gd -
SearingSlash.gd -
SerratedBlade.gd -
ShieldBreak.gd -
ShockingTale.gd -
SpawnPoint.gd -
SpeedDown.gd -
StartBattleButton.gd -
StatIndicator.gd -
Statistician.gd -
StatModifiers.gd -
StatsFactory.gd -
Stats.gd -
StatSwapAction.gd -
StatusEffectFactory.gd -
StatusEffect.gd -
StunAction.gd -
Stun.gd -
TargetButton.gd -
TargetIndicator.gd -
TargetPortrait.gd -
TargetSelectLogic.gd -
TargetSelectMenu.gd -
TheCheaterEncounter.gd -
TheCheater.gd -
TheCheaterStartBattleButton.gd -
TheCheatModel.gd -
TheCheatParty.gd -
TheLiarEncounter.gd -
TheLiar.gd -
TheLiarModel.gd -
TheLiarParty.gd -
TheLiarStartBattleButton.gd -
TheStatisticianModel.gd -
TheThiefEncounter.gd -
TheThief.gd -
TheThiefModel.gd -
TheThiefParty.gd -
TheThiefStartBattleButton.gd -
TimeParadox.gd -
TimeSlash.gd -
TimeStun.gd -
TimeThief.gd -
TimeThiefModel.gd -
TimeTravelMove.gd -
TimeTree.gd -
Tinker.gd -
ToggleTimeTreeButton.gd -
TsunamiSlash.gd -
TurnButton.gd -
TurnFactory.gd -
Turn.gd -
TwistedSpell.gd -
UhmActually.gd -
VitalitySyphon.gd -
WhatIfAction.gd -
WhatIf.gd -
WhoopsieDaisy.gd
Edited by Peter J. Mangelsdorf