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**version: 0.3.8**
  * Warning and deprecated functions fixed in GCC.
  * game.pro: Changed to '-std=gnu++17' review.
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  * src/editor/jag-editor.pro: Changed to '-std=gnu++17' review.
  * All themes have been removed, except the default theme for reasons that
    are "freeware", but with additional Fasticon restrictions.
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  * Game configuration path changed.
  * Changed the position of the XCloseDisplay line.
  * About: Added contributor nickname. [a.k.a Coringao]
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**version: 0.3.7**
  * Fixed integrated qmake support for pkg-config. (Thanks Helmut Grohne)
  * jag-editor: Removing extra file after running the compiled binary.

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**version: 0.3.6**
  * Deleted old project file: game.pro and src/editor.pro.
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  * Project generated by qmake: game.pro and src/jag-editor.pro.
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  * Fixed <SDL2/foo.h> -> <foo.h> in the source files.
  * Updated the revision of the source file for the current year.
  * Added .gitlab-ci.yml file.
  * Renamed PNG image from editor.
  * Added manpage and desktop files: jag.6 and jag.desktop.
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**version: 0.3.5**
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  * Added Spanish translation (thanks to Ricky R. Froes).
  * Updated language files.
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  * Fixes:
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    - Deleted lines with obsolete locations in translations [de,fr,nl,ru].
    - File 'game.pro' - corrected in translations.
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**version: 0.3.4**
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  * Fix unix install in 'game.pro' (thanks to Yury 'yuryfdr').
  * Fix editor build with Qt5 (thanks to Yury 'yuryfdr').
  * Added the GPLv3 license to the files in the 'editor' directory.
  * Files removed in 'data/help' directory indexed language: Russian and Dutch.
  * Added Portuguese translation (thanks to Ricky R. Froes).
  * Updated language files.
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**version: 0.3.3**
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  * Starting the project continuity for the GNU/Linux version.
  * Added the GPLv3 license in all source codes.
  * Added conditional support for Qt5 components and SDL2 library.
  * Removed directory and files to the new directory (src).
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  * Improvements:
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    - Compiled with Qt5 version.
    - Replaced for SDL library in version 2.
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  * Fixes:
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    - Fixed dbus issue.
    - Some bug fixes in files.
    - Libpng warning fixed: iCCP: known incorrect sRGB profile.
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**version: 0.3.2**
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  * Added Italian translation (thanks to Franco Rebora).
  * Added Dutch translation (thanks to Bart Van Loy).
  * Added French translation (thanks to Tutur).
  * Added "Learning ABC" level pack (thanks to APC aka Andrey Pohilko).
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  * Improvements:
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    - Extended display settings (Multi Monitor Recognition).
    - Dynamic help loading.
    - Added menu icons.
    - Compiled with Qt 4.7.2.
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**version: 0.3.1**
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  * Added German translation (thanks to Kristjan Schmidt). 
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  * Improvements:
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    - Main menu is centered to be visible even if JAG's.
    main window cannot fit on the screen.
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  * Fixes:
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    - Broken font in dialogs with low screen resolution.
    - Alternative detection of video modes on X11 if xrandr fails.
    - Some compiler warnings removed.
    - Some memory leaks removed.
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**version: 0.3.0**
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  * Added kde-ctystal scheme.
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  * Improvements:
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    - Added support of different resolutions.
    - Player configuration dialog simplified.
    - Added version output.
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  * Fixes:
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    - Fixed potential crash during play.
    - Fixed issue when loading a scheme with no background files.
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**version: 0.2.6**
  * Gameplay Changes:
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    - Added new level pack 'SunZero' with 50 levels.
    - Added Russian language translation.
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  * Fixes:
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    - Fixed graphic themes selection dialog.
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**version: 0.2.5**
  * Improvements:
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    - Levelpack format improved.
    - Level editor added to install.
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  * Fixes:
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    - Some missing resources files added to install.
    - Changed colors for collected items.
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**version: 0.2.4**
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  * Added some Visual FX.
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  * Gameplay Changes:
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    - Time x1.5 Bonus for Hard Difficulty.
    - Tool prices and order changed.
    - Score bonus is the most expensive one now.
    - Default level pack redesigned.
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  * Fixes:
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    - Fixed level start with no level pack available.
    - Fixed new game settings (mode and difficulty).
    - Fixed issue with wrong path to data on Linux.
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  * Improvements:
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    - Clicking on player name and levelpack in main menu shows menu.
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**version: 0.2.3**
  * Gameplay Changes:
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    - Permanent time bonus gives +30 seconds instead of +10.
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    - Permanent score bonus gives +1 point for every destroyed
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      target only, not item.
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    - Item types count on level is const for difficulty level
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      (easy - 4, normal - 5, hard - 6).
    - No time x1.5 bonus for easy level.
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  * Fixes:
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    - Fixed hanging when no moves on level.
    - Fixed odd scoring when no data folder found.
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**version: 0.2.2**
  * Gameplay Changes:
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    - Bonus and tools are now given after passing some levels.
    - Bonus for a remaining time decreased.
    - Some levels redesigned to be easier to play.
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  * Fixes:
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    - GNU/Linux: now should work without installation.
    - Fixed flashing of items after appear at the beginning of the level.
    - No hint drawing while showing statistics.
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  * Improvements:
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    - Added "Restart level" button.
    - Improved move hinting.
    - Now tools can be canceled by placing back.
    - Game progress saved for each levelpack.
    - Player profile format changed to XML.
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**version: 0.2.1**
  * Gameplay Changes:
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    - Timer tool - 60 seconds now.
    - Puzzle mode has no time limit.
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  * Fixes:
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    - Fix of occasional reactivation of the tools while starting a new level.
    - No hint drawing for inactive tools.
    - Fixed changing of the theme during the game.
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  * Improvements:
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    - Added auto-pause when losing focus.
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**version: 0.2.0**
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  * A lot of fixes and gameplay changed.
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**version: 0.1.0**
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  * Initial Release.