Demonstrate a simple optimization with ensmallen and bandicoot
This is a proof-of-concept to make sure things are headed in the right direction.
-
get ensmallen tests working on bandicoot matrices -
devise a computationally-intense optimization problem that would be suitable for GPU usage -
implement this optimization problem in ensmallen, and use coot::mat
as the matrix type -
get some numbers comparing the performance with arma::mat
Edited by Ryan Curtin