Edit changelog.

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<div id="version-history">
<h6>Roguestar 0.12.0</h6>
<ul>
<li>Rewrote most attempts to build a table of pre-calculate outcome probabilities, from which an outcome can be randomly chosen at a later time.
<li>Fixed bug where player wouldn't be shown combat events leading up to the player's death.
<li>Rewrote combat engine to pre-generate probability tables.
<li>SVG graphics.
</ul>
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