OnionPaper: The server thinks that anvils are bigger than the client
When you run into the long edge of an anvil, you get rubber banded. This doesn't happen in single player.
We can fix this by making the serverside hitbox of an anvil bigger.
When you run into the long edge of an anvil, you get rubber banded. This doesn't happen in single player.
We can fix this by making the serverside hitbox of an anvil bigger.