Commit 688cfe5d authored by Cerlane Leong's avatar Cerlane Leong 💬

bug fix #15 -> typo

parent 2056c0a3
/*============================================================================
This C source file is part of the SoftPosit Posit Arithmetic Package
by S. H. Leong (Cerlane).
Copyright 2017, 2018 A*STAR. All rights reserved.
This C source file was based on SoftFloat IEEE Floating-Point Arithmetic
Package, Release 3d, by John R. Hauser.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions, and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions, and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the University nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=============================================================================*/
#include "platform.h"
#include "internals.h"
posit32_t
softposit_mulAddP32(
uint_fast32_t uiA, uint_fast32_t uiB, uint_fast32_t uiC, uint_fast32_t op ){
union ui32_p32 uZ;
uint_fast32_t regA, regZ, fracA, fracZ, regime, tmp;
bool signA, signB, signC, signZ, regSA, regSB, regSC, regSZ, bitNPlusOne=0, bitsMore=0, rcarry;
int_fast32_t expA, expC, expZ;
int_fast16_t kA=0, kC=0, kZ=0, shiftRight;
uint_fast64_t frac64C, frac64Z;
//NaR
if ( uiA==0x80000000 || uiB==0x80000000 || uiC==0x80000000 ){
uZ.ui = 0x80000000;
return uZ.p;
}
else if (uiA==0 || uiB==0){
if (op == softposit_mulAdd_subC)
uZ.ui = -uiC;
else
uZ.ui = uiC;
return uZ.p;
}
signA = signP32UI( uiA );
signB = signP32UI( uiB );
signC = signP32UI( uiC );//^ (op == softposit_mulAdd_subC);
signZ = signA ^ signB;// ^ (op == softposit_mulAdd_subProd);
if(signA) uiA = (-uiA & 0xFFFFFFFF);
if(signB) uiB = (-uiB & 0xFFFFFFFF);
if(signC) uiC = (-uiC & 0xFFFFFFFF);
regSA = signregP32UI(uiA);
regSB = signregP32UI(uiB);
regSC = signregP32UI(uiC);
tmp = (uiA<<2)&0xFFFFFFFF;
if (regSA){
while (tmp>>31){
kA++;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
}
else{
kA=-1;
while (!(tmp>>31)){
kA--;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
tmp&=0x7FFFFFFF;
}
expA = tmp>>29; //to get 2 bits
fracA = ((tmp<<2) | 0x80000000) & 0xFFFFFFFF;
tmp = (uiB<<2)&0xFFFFFFFF;
if (regSB){
while (tmp>>31){
kA++;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
}
else{
kA--;
while (!(tmp>>31)){
kA--;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
tmp&=0x7FFFFFFF;
}
expA += tmp>>29;
frac64Z = (uint_fast64_t) fracA * (((tmp<<2) | 0x80000000) & 0xFFFFFFFF);
if (expA>3){
kA++;
expA&=0x3; // -=4
}
rcarry = frac64Z>>63;//1st bit of frac64Z
if (rcarry){
expA++;
if (expA>3){
kA ++;
expA&=0x3;
}
frac64Z>>=1;
}
if (uiC!=0){
tmp = (uiC<<2)&0xFFFFFFFF;
if (regSC){
while (tmp>>31){
kC++;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
}
else{
kC=-1;
while (!(tmp>>31)){
kC--;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
tmp&=0x7FFFFFFF;
}
expC = tmp>>29; //to get 2 bits
frac64C = (((tmp<<1) | 0x40000000ULL) & 0x7FFFFFFFULL)<<32;
shiftRight = ((kA-kC)<<2) + (expA-expC);
if (shiftRight<0){ // |uiC| > |Prod|
if (shiftRight<=-63){
bitsMore = 1;
frac64Z = 0;
//set bitsMore to one?
}
else if ((frac64Z<<(64+shiftRight))!=0) bitsMore = 1;
if (signZ==signC)
frac64Z = frac64C + (frac64Z>>-shiftRight);
else {//different signs
frac64Z = frac64C - (frac64Z>>-shiftRight) ;
signZ=signC;
if (bitsMore) frac64Z-=1;
}
kZ = kC;
expZ = expC;
}
else if (shiftRight>0){// |uiC| < |Prod|
//if (frac32C&((1<<shiftRight)-1)) bitsMore = 1;
if(shiftRight>=63) {
bitsMore = 1;
frac64C = 0;
}
else if ((frac64C<<(64-shiftRight))!=0) bitsMore = 1;
if (signZ==signC)
frac64Z = frac64Z + (frac64C>>shiftRight);
else{
frac64Z = frac64Z - (frac64C>>shiftRight);
if (bitsMore) frac64Z-=1;
}
kZ = kA;
expZ = expA;
}
else{
if(frac64C==frac64Z && signZ!=signC ){ //check if same number
uZ.ui = 0;
return uZ.p;
}
else{
if (signZ==signC)
frac64Z += frac64C;
else{
if (frac64Z<frac64C){
frac64Z = frac64C - frac64Z;
signZ = signC;
}
else{
frac64Z -= frac64C;
}
}
}
kZ = kA;// actually can be kC too, no diff
expZ = expA; //same here
}
rcarry = (uint64_t)frac64Z>>63; //first left bit
if(rcarry){
expZ++;
if (expZ>3){
kZ++;
expZ&=0x3;
}
frac64Z=(frac64Z>>1)&0x7FFFFFFFFFFFFFFF;
}
else {
//for subtract cases
if (frac64Z!=0){
while((frac64Z>>59)==0){
kZ--;
frac64Z<<=4;
}
while((frac64Z>>62)==0){
expZ--;
frac64Z<<=1;
if (expZ<0){
kZ--;
expZ=3;
}
}
}
}
}
else{
kZ = kA;
expZ=expA;
}
if(kZ<0){
regZ = -kZ;
regSZ = 0;
regime = 0x40000000>>regZ;
}
else{
regZ = kZ+1;
regSZ=1;
regime = 0x7FFFFFFF - (0x7FFFFFFF>>regZ);
}
if(regZ>30){
//max or min pos. exp and frac does not matter.
(regSZ) ? (uZ.ui= 0x7FFFFFFF): (uZ.ui=0x1);
}
else{
if (regZ<=28){
//remove hidden bits
frac64Z &= 0x3FFFFFFFFFFFFFFF;
fracZ = frac64Z >> (regZ + 34);//frac32Z>>16;
bitNPlusOne |= (0x200000000 & (frac64Z >>regA ) ) ;
expZ <<= (28-regZ);
}
else {
if (regZ==30){
bitNPlusOne = expZ&0x2;
bitsMore = (expZ&0x1);
expZ = 0;
}
else if (regZ==29){
bitNPlusOne = expZ&0x1;
expZ>>=1;
}
if (fracZ>0){
fracZ=0;
bitsMore =1;
}
}
uZ.ui = packToP32UI(regime, expZ, fracZ);
if (bitNPlusOne){
if ( (frac64Z<<(32-regZ)) &0xFFFFFFFFFFFFFFFF ) bitsMore =1;
uZ.ui += (uZ.ui&1) | bitsMore;
}
}
if (signZ) uZ.ui = -uZ.ui & 0xFFFFFFFFFFFFFFFF;
return uZ.p;
}
/*============================================================================
This C source file is part of the SoftPosit Posit Arithmetic Package
by S. H. Leong (Cerlane).
Copyright 2017, 2018 A*STAR. All rights reserved.
This C source file was based on SoftFloat IEEE Floating-Point Arithmetic
Package, Release 3d, by John R. Hauser.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions, and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions, and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the University nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=============================================================================*/
#include "platform.h"
#include "internals.h"
posit32_t
softposit_mulAddP32(
uint_fast32_t uiA, uint_fast32_t uiB, uint_fast32_t uiC, uint_fast32_t op ){
union ui32_p32 uZ;
uint_fast32_t regA, regZ, fracA, fracZ, regime, tmp;
bool signA, signB, signC, signZ, regSA, regSB, regSC, regSZ, bitNPlusOne=0, bitsMore=0, rcarry;
int_fast32_t expA, expC, expZ;
int_fast16_t kA=0, kC=0, kZ=0, shiftRight;
uint_fast64_t frac64C, frac64Z;
//NaR
if ( uiA==0x80000000 || uiB==0x80000000 || uiC==0x80000000 ){
uZ.ui = 0x80000000;
return uZ.p;
}
else if (uiA==0 || uiB==0){
if (op == softposit_mulAdd_subC)
uZ.ui = -uiC;
else
uZ.ui = uiC;
return uZ.p;
}
signA = signP32UI( uiA );
signB = signP32UI( uiB );
signC = signP32UI( uiC );//^ (op == softposit_mulAdd_subC);
signZ = signA ^ signB;// ^ (op == softposit_mulAdd_subProd);
if(signA) uiA = (-uiA & 0xFFFFFFFF);
if(signB) uiB = (-uiB & 0xFFFFFFFF);
if(signC) uiC = (-uiC & 0xFFFFFFFF);
regSA = signregP32UI(uiA);
regSB = signregP32UI(uiB);
regSC = signregP32UI(uiC);
tmp = (uiA<<2)&0xFFFFFFFF;
if (regSA){
while (tmp>>31){
kA++;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
}
else{
kA=-1;
while (!(tmp>>31)){
kA--;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
tmp&=0x7FFFFFFF;
}
expA = tmp>>29; //to get 2 bits
fracA = ((tmp<<2) | 0x80000000) & 0xFFFFFFFF;
tmp = (uiB<<2)&0xFFFFFFFF;
if (regSB){
while (tmp>>31){
kA++;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
}
else{
kA--;
while (!(tmp>>31)){
kA--;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
tmp&=0x7FFFFFFF;
}
expA += tmp>>29;
frac64Z = (uint_fast64_t) fracA * (((tmp<<2) | 0x80000000) & 0xFFFFFFFF);
if (expA>3){
kA++;
expA&=0x3; // -=4
}
rcarry = frac64Z>>63;//1st bit of frac64Z
if (rcarry){
expA++;
if (expA>3){
kA ++;
expA&=0x3;
}
frac64Z>>=1;
}
if (uiC!=0){
tmp = (uiC<<2)&0xFFFFFFFF;
if (regSC){
while (tmp>>31){
kC++;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
}
else{
kC=-1;
while (!(tmp>>31)){
kC--;
tmp= (tmp<<1) & 0xFFFFFFFF;
}
tmp&=0x7FFFFFFF;
}
expC = tmp>>29; //to get 2 bits
frac64C = (((tmp<<1) | 0x40000000ULL) & 0x7FFFFFFFULL)<<32;
shiftRight = ((kA-kC)<<2) + (expA-expC);
if (shiftRight<0){ // |uiC| > |Prod|
if (shiftRight<=-63){
bitsMore = 1;
frac64Z = 0;
//set bitsMore to one?
}
else if ((frac64Z<<(64+shiftRight))!=0) bitsMore = 1;
if (signZ==signC)
frac64Z = frac64C + (frac64Z>>-shiftRight);
else {//different signs
frac64Z = frac64C - (frac64Z>>-shiftRight) ;
signZ=signC;
if (bitsMore) frac64Z-=1;
}
kZ = kC;
expZ = expC;
}
else if (shiftRight>0){// |uiC| < |Prod|
//if (frac32C&((1<<shiftRight)-1)) bitsMore = 1;
if(shiftRight>=63) {
bitsMore = 1;
frac64C = 0;
}
else if ((frac64C<<(64-shiftRight))!=0) bitsMore = 1;
if (signZ==signC)
frac64Z = frac64Z + (frac64C>>shiftRight);
else{
frac64Z = frac64Z - (frac64C>>shiftRight);
if (bitsMore) frac64Z-=1;
}
kZ = kA;
expZ = expA;
}
else{
if(frac64C==frac64Z && signZ!=signC ){ //check if same number
uZ.ui = 0;
return uZ.p;
}
else{
if (signZ==signC)
frac64Z += frac64C;
else{
if (frac64Z<frac64C){
frac64Z = frac64C - frac64Z;
signZ = signC;
}
else{
frac64Z -= frac64C;
}
}
}
kZ = kA;// actually can be kC too, no diff
expZ = expA; //same here
}
rcarry = (uint64_t)frac64Z>>63; //first left bit
if(rcarry){
expZ++;
if (expZ>3){
kZ++;
expZ&=0x3;
}
frac64Z=(frac64Z>>1)&0x7FFFFFFFFFFFFFFF;
}
else {
//for subtract cases
if (frac64Z!=0){
while((frac64Z>>59)==0){
kZ--;
frac64Z<<=4;
}
while((frac64Z>>62)==0){
expZ--;
frac64Z<<=1;
if (expZ<0){
kZ--;
expZ=3;
}
}
}
}
}
else{
kZ = kA;
expZ=expA;
}
if(kZ<0){
regZ = -kZ;
regSZ = 0;
regime = 0x40000000>>regZ;
}
else{
regZ = kZ+1;
regSZ=1;
regime = 0x7FFFFFFF - (0x7FFFFFFF>>regZ);
}
if(regZ>30){
//max or min pos. exp and frac does not matter.
(regSZ) ? (uZ.ui= 0x7FFFFFFF): (uZ.ui=0x1);
}
else{
if (regZ<=28){
//remove hidden bits
frac64Z &= 0x3FFFFFFFFFFFFFFF;
fracZ = frac64Z >> (regZ + 34);//frac32Z>>16;
bitNPlusOne |= (0x200000000 & (frac64Z >>regZ ) ) ;
expZ <<= (28-regZ);
}
else {
if (regZ==30){
bitNPlusOne = expZ&0x2;
bitsMore = (expZ&0x1);
expZ = 0;
}
else if (regZ==29){
bitNPlusOne = expZ&0x1;
expZ>>=1;
}
if (fracZ>0){
fracZ=0;
bitsMore =1;
}
}
uZ.ui = packToP32UI(regime, expZ, fracZ);
if (bitNPlusOne){
if ( (frac64Z<<(32-regZ)) &0xFFFFFFFFFFFFFFFF ) bitsMore =1;
uZ.ui += (uZ.ui&1) | bitsMore;
}
}
if (signZ) uZ.ui = -uZ.ui & 0xFFFFFFFFFFFFFFFF;
return uZ.p;
}
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