[1.7] riding sounds will stop unless Pokémon touches grass or is banished to the poke ball.
## Summary Basically what's happening here is ride sounds like wind, wing flaps, UFO noises, rockets, etc. will stop playing if you dismount your Pokémon in midair. Once they hit the ground (for types that can actually touch the ground) or are recalled to their poke ball, the sounds will return. -- If it is planned for players to be unable to dismount in midair, then this would likely only be an issue with UFO and Hover types. ## Steps to reproduce Ride something that has mount sounds, dismount in midair, and then mount again while they are still in the air. ## What is the current bug behavior? Dismounting disables all noises from your Pokémon until they make contact with the ground, or are recalled to their poke balls. ## What is the expected correct behavior? Sounds should correctly play. ## Cobblemon Version and Mod Loader Fabric, latest implementation build -- df727d8619de18b0e445f54c89937054e07ce70e -- also tested on latest main build -- 82da0e83376f911b138ed5e5f2721954d737fbbe ## Mods used besides Cobblemon None. ## Relevant logs, screenshots and/or videos ![quiet_UFO](/uploads/03ae0b2d22894ab0038524045187483b/quiet_UFO.mp4) ![quiet_rocket](/uploads/464acb7b77213279cc675964b720594f/quiet_rocket.mp4)
issue