Skip to content
Update 1. Introduction authored by Jake Carfagno's avatar Jake Carfagno
# Table of Contents
[[_TOC_]] [[_TOC_]]
EventTriggers, EventConditions, and EventActions comprise a system for setting up a flow of cause-and-effect within the Unity Inspector. This system was designed to be modular so that it can be used for just about anything interactive in a game. This includes tutorials, narrative, and even menu functionality. EventTriggers, EventConditions, and EventActions comprise a system for setting up a flow of cause-and-effect within the Unity Inspector. This system was designed to be modular so that it can be used for just about anything interactive in a game. This includes tutorials, narrative, and even menu functionality.
... ...
......