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bremby created page: progress plan
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Jul 31, 2017
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bremby
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# Progress plan
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[ ] Map
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[ ] Somehow add neighbours - either by smart detection, or by listing province neighbours in the map JSON config
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[ ] Make sure provinces also have their centers (graphical, for unit placement) defined
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[ ] Add province names as an overlay (should be easy, just another transparent layer
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[ ] Add initial province resource producers
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[ ] Add initial province pops
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[ ]
*Research included*
Infrastructure quality and quantify it for each province
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[ ] Add distances between provinces
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[ ] Economy
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[ ] Define the demand function. Give some concrete numbers and equations so the programmers can make it happen
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[ ] Define how goods are moved between provinces given infrastructure and distance
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[ ] Code the movement of goods
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[ ] Diplomacy
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[] Warfare
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[] Politics
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[] Research
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[ ] UI
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[ ] Define UI look with XML and UI source image (see the samples for how it works)
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[ ] Add windows for all the information the game should carry (province info, pop info, time progression, unit info)
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[ ]
*Research*
See how to draw graphs and even a minimap; do we even need a minimap?
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