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bremby created page: progress plan authored by bremby's avatar bremby
# Progress plan
- [ ] Map
- [ ] Somehow add neighbours - either by smart detection, or by listing province neighbours in the map JSON config
- [ ] Make sure provinces also have their centers (graphical, for unit placement) defined
- [ ] Add province names as an overlay (should be easy, just another transparent layer
- [ ] Add initial province resource producers
- [ ] Add initial province pops
- [ ] *Research included* Infrastructure quality and quantify it for each province
- [ ] Add distances between provinces
- [ ] Economy
- [ ] Define the demand function. Give some concrete numbers and equations so the programmers can make it happen
- [ ] Define how goods are moved between provinces given infrastructure and distance
- [ ] Code the movement of goods
- [ ] Diplomacy
- [] Warfare
- [] Politics
- [] Research
- [ ] UI
- [ ] Define UI look with XML and UI source image (see the samples for how it works)
- [ ] Add windows for all the information the game should carry (province info, pop info, time progression, unit info)
- [ ] *Research* See how to draw graphs and even a minimap; do we even need a minimap?
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