Getting started with bandicoot dev
My plan is to get started with bandicoot development a bit. Once I get a better understanding of the codebase I will start implementing functions that are widely used in mlpack.
Implement zeros, a function to fill the mat with zeros.
I went through the arma
implementation.
I believe we have to add some files here:
- fn_zeros.hpp: which will have the main implementation
According to arma's implementation we need to implement another function called Gen() as zeros
uses Gen
- Gen_bones.hpp
- Gen_meat.hpp
- Gen implementation for type
Cube
I think I can start by defining Gen_bones.hpp
, I will write the basic class definition first and push some code to make sure I am going in the right direction.
@conradsnicta any more points that I should keep in mind?
After some more discussion, we decided to implement join_cols
, you can check this PR
Edited by Gopi M Tatiraju