Roll Dialog Presents Slightly Confusing UX
Description of Problem
The current skill roll dialog,
presents a slightly confusing UX with the fields. The fields such as Skill name, skill value, and category modifier appear editable but they are not - whereas the modifier field is editable.
Proposed Solution
Style these value fields so that border: 0 is honored so that they do not imply function that is not there.
Additionally, the information displayed (skill name, value, category mod) don't really need to be called out. It would be sufficient to display something like for even greater clarity:
Edited by claycle

