0.4 macOS build crashes on startup
Callstack: ``` Termination Signal: Segmentation fault: 11 Termination Reason: Namespace SIGNAL, Code 0xb Terminating Process: exc handler [75011] VM Regions Near 0x3b0: --> __TEXT 10dcb0000-10e494000 [ 8080K] r-x/r-x SM=COW /Users/* Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libGL.dylib 0x00007fff6cb42bad glGetString + 15 1 armagetronad 0x000000010e23b0e6 lowlevel_sr_InitDisplay() + 3238 (rScreen.cpp:971) 2 armagetronad 0x000000010e239f0f sr_InitDisplay() + 303 (rScreen.cpp:1507) 3 armagetronad 0x000000010dd35f67 main + 3335 (gArmagetron.cpp:905) 4 libdyld.dylib 0x00007fff203e0621 start + 1 ``` It often visibly tries to initialize different screen setups before crashing.
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