macOS Build
When trying to build the project on macOS, besides what I fixed so far in my buidlMacOs branch, I hit the following roadblock, which I don't know how to circumvent for now:
g++ -iquote ../../src/tools -iquote ../../src/tools/values -iquote ../../src/resource -iquote ../../src/thirdparty/mathexpr -iquote ../../src/thirdparty/utf8 -iquote ../../src/protobuf -iquote protobuf -iquote ../../src/render -iquote ../../src/ui -iquote ../../src/thirdparty/shttpd -iquote ../../src/thirdparty/scrap -iquote ../../src/network -iquote ../../src/engine -iquote ../../src/engine/sound -iquote ../../src/engine/sound/sdl_mixer -iquote ../../src/thirdparty/particles -iquote ../../src/tron -iquote ../../src/tron/cockpit -iquote ../../src/tron/zone -O2 -std=c++11 -D_THREAD_SAFE -I/usr/local/Cellar/libpng/1.6.37/include/libpng16 -o armagetronad_main tron/armagetronad_main-gFloor.o tron/cockpit/armagetronad_main-cCockpit.o tron/cockpit/armagetronad_main-cMap.o tron/cockpit/armagetronad_main-cCamview.o tron/zone/armagetronad_main-zFortress.o libtron.a libenginecore.a libengine.a libnetwork.a libui.a librender.a libtools.a protobuf/libprotobuf.a thirdparty/mathexpr/libmathexpr.a thirdparty/particles/libparticles.a thirdparty/scrap/libscrap.a -lSDL2_image -lSDL2_mixer -L/usr/local/lib -lSDL2 -lprotobuf -lpthread -lxml2 -L/usr/local/Cellar/libpng/1.6.37/lib -lpng16 -lz -L/usr/local/Cellar/ftgl/2.1.3-rc5/lib -lftgl -L/usr/local/opt/freetype/lib -lfreetype
Undefined symbols for architecture x86_64:
"_CFRelease", referenced from:
sg_OpenURI(char const*) in libtron.a(libtron_a-gStuff.o)
sg_OpenDirectory(char const*) in libtron.a(libtron_a-gStuff.o)
"_CFURLCreateFromFileSystemRepresentation", referenced from:
sg_OpenDirectory(char const*) in libtron.a(libtron_a-gStuff.o)
"_CFURLCreateWithBytes", referenced from:
sg_OpenURI(char const*) in libtron.a(libtron_a-gStuff.o)
"_CFURLGetFSRef", referenced from:
sg_OpenDirectory(char const*) in libtron.a(libtron_a-gStuff.o)
"_LSOpenCFURLRef", referenced from:
sg_OpenURI(char const*) in libtron.a(libtron_a-gStuff.o)
"_LSOpenFSRef", referenced from:
sg_OpenDirectory(char const*) in libtron.a(libtron_a-gStuff.o)
"_glAlphaFunc", referenced from:
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
uAnimationPlayer::Render(tRectangle&) in libui.a(libui_a-uMenu.o)
cWidget::Rectangle::Render() in libtron.a(libtron_a-cRectangle.o)
"_glBegin", referenced from:
cWidget::Map::ClipperRect::Begin(cWidget::Map&, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
cWidget::Map::ClipperCircle::Begin(cWidget::Map&, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
cWidget::Map::DrawRimWalls(tList<eWallRim, false, false>&) in armagetronad_main-cMap.o
cWidget::Map::DrawWalls(tList<gNetPlayerWall, false, false>&) in armagetronad_main-cMap.o
gCycle::Render2D(tCoord) const in libtron.a(libtron_a-gCycle.o)
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
glRenderer::BeginLines() in librender.a(librender_a-rGLRender.o)
...
"_glBindTexture", referenced from:
rISurfaceTexture::OnSelect(bool) in librender.a(librender_a-rTexture.o)
rTextureRenderTarget::OnSelect(bool) in librender.a(librender_a-rTextureRenderTarget.o)
"_glBlendFunc", referenced from:
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
zShapeCircle::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
zShapePolygon::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
rFontContainer::Render(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, tCoord const&) in librender.a(librender_a-rFont.o)
paint_sr_lowerSky(eGrid*, int, bool, eCamera*) in libengine.a(libengine_a-eDisplay.o)
eGrid::display_simple(eCamera*, int, bool, bool, bool, float, bool, bool, float&) in libengine.a(libengine_a-eDisplay.o)
...
"_glCallList", referenced from:
rDisplayList::OnCall() in librender.a(librender_a-rDisplayList.o)
rDisplayListAlphaSensitive::OnCall() in librender.a(librender_a-rDisplayList.o)
"_glClear", referenced from:
cWidget::Camview::Render() in armagetronad_main-cCamview.o
eCamera::Render() in libengine.a(libengine_a-eCamera.o)
rSysDep::SwapGL() in librender.a(librender_a-rSysdep.o)
rSysDep::ClearGL() in librender.a(librender_a-rSysdep.o)
rSwapTime::Finish(bool) in librender.a(librender_a-rSysdep.o)
rSwapTime::ThroughputSwap(bool) in librender.a(librender_a-rSysdep.o)
rSwapTime::LatencySwap(bool) in librender.a(librender_a-rSysdep.o)
...
"_glClearColor", referenced from:
rSysDep::SwapGL() in librender.a(librender_a-rSysdep.o)
rSysDep::ClearGL() in librender.a(librender_a-rSysdep.o)
rSwapTime::Finish(bool) in librender.a(librender_a-rSysdep.o)
rSwapTime::ThroughputSwap(bool) in librender.a(librender_a-rSysdep.o)
rSwapTime::LatencySwap(bool) in librender.a(librender_a-rSysdep.o)
"_glClipPlane", referenced from:
cWidget::Map::ClipperRect::Begin(cWidget::Map&, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
cWidget::Map::ClipperCircle::Clip(int, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
"_glColor3f", referenced from:
rViewportConfiguration::DemonstrateViewport(tString*) in librender.a(librender_a-rViewport.o)
gTextureCycle::OnSelect(bool) in libtron.a(libtron_a-gCycle.o)
gLaggometer::LagOMeterRenderer::render(float) in libtron.a(libtron_a-gCycle.o)
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
gLaggometer::AxesIndicator::line(int) in libtron.a(libtron_a-gCycle.o)
rTextField::~rTextField() in librender.a(librender_a-rFont.o)
ArmageTron_color_menuitem::RenderBackground() in libtron.a(libtron_a-gMenus.o)
...
"_glColor4f", referenced from:
cWidget::Map::DrawRimWalls(tList<eWallRim, false, false>&) in armagetronad_main-cMap.o
cWidget::Map::DrawWalls(tList<gNetPlayerWall, false, false>&) in armagetronad_main-cMap.o
uMenu::OnEnter() in libui.a(libui_a-uMenu.o)
uMenu::GenericBackground(float) in libui.a(libui_a-uMenu.o)
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
gCycle::Render2D(tCoord) const in libtron.a(libtron_a-gCycle.o)
gCycle::RenderName(eCamera const*) in libtron.a(libtron_a-gCycle.o)
...
"_glColorMask", referenced from:
eCamera::Render() in libengine.a(libengine_a-eCamera.o)
"_glDeleteLists", referenced from:
rDisplayList::~rDisplayList() in librender.a(librender_a-rDisplayList.o)
rDisplayList::Clear(int) in librender.a(librender_a-rDisplayList.o)
rDisplayList::OnCall() in librender.a(librender_a-rDisplayList.o)
rDisplayList::ClearAll() in librender.a(librender_a-rDisplayList.o)
rDisplayList::Cancel() in librender.a(librender_a-rDisplayList.o)
rDisplayListAlphaSensitive::OnCall() in librender.a(librender_a-rDisplayList.o)
"_glDeleteTextures", referenced from:
rGLuintObjectTexture::DoDelete() in librender.a(librender_a-rTexture.o)
rGLuintObjectTexture::DoDelete() in librender.a(librender_a-rTextureRenderTarget.o)
"_glDepthFunc", referenced from:
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
eGrid::display_simple(eCamera*, int, bool, bool, bool, float, bool, bool, float&) in libengine.a(libengine_a-eDisplay.o)
"_glDepthMask", referenced from:
zShapeCircle::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
zShapePolygon::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
eGrid::display_simple(eCamera*, int, bool, bool, bool, float, bool, bool, float&) in libengine.a(libengine_a-eDisplay.o)
"_glDisable", referenced from:
cCockpit::Render() in armagetronad_main-cCockpit.o
cWidget::Map::ClipperRect::End() in armagetronad_main-cMap.o
cWidget::Map::ClipperCircle::Begin(cWidget::Map&, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
cWidget::Map::ClipperCircle::End() in armagetronad_main-cMap.o
cWidget::Map::Render() in armagetronad_main-cMap.o
cWidget::Map::DrawRimWalls(tList<eWallRim, false, false>&) in armagetronad_main-cMap.o
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
...
"_glDisableClientState", referenced from:
rModel::Render() in librender.a(librender_a-rModel.o)
"_glDrawBuffer", referenced from:
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
"_glDrawElements", referenced from:
rModel::Render() in librender.a(librender_a-rModel.o)
"_glEnable", referenced from:
cCockpit::Render() in armagetronad_main-cCockpit.o
cWidget::Map::ClipperRect::Begin(cWidget::Map&, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
cWidget::Map::ClipperCircle::Clip(int, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
sr_DepthOffset(bool) in librender.a(librender_a-rScreen.o)
rISurfaceTexture::OnSelect(bool) in librender.a(librender_a-rTexture.o)
uAnimationPlayer::Render(tRectangle&) in libui.a(libui_a-uMenu.o)
...
"_glEnableClientState", referenced from:
rModel::Render() in librender.a(librender_a-rModel.o)
"_glEnd", referenced from:
cWidget::Map::ClipperRect::Begin(cWidget::Map&, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
cWidget::Map::ClipperCircle::Begin(cWidget::Map&, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
cWidget::Map::DrawRimWalls(tList<eWallRim, false, false>&) in armagetronad_main-cMap.o
cWidget::Map::DrawWalls(tList<gNetPlayerWall, false, false>&) in armagetronad_main-cMap.o
gCycle::Render2D(tCoord) const in libtron.a(libtron_a-gCycle.o)
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
glRenderer::End(bool) in librender.a(librender_a-rGLRender.o)
...
"_glEndList", referenced from:
rDisplayList::Cancel() in librender.a(librender_a-rDisplayList.o)
rDisplayListFiller::Stop() in librender.a(librender_a-rDisplayList.o)
rDisplayListFiller::~rDisplayListFiller() in librender.a(librender_a-rDisplayList.o)
rDisplayListFiller::~rDisplayListFiller() in librender.a(librender_a-rDisplayList.o)
"_glFinish", referenced from:
rSwapTime::ThroughputSwap(bool) in librender.a(librender_a-rSysdep.o)
rSwapTime::LatencySwap(bool) in librender.a(librender_a-rSysdep.o)
"_glFlush", referenced from:
rSwapTime::Finish(bool) in librender.a(librender_a-rSysdep.o)
"_glFrontFace", referenced from:
eGrid::Render(eCamera*, int, float&) in libengine.a(libengine_a-eDisplay.o)
"_glFrustum", referenced from:
rViewport::Perspective(float, float, float, float) in librender.a(librender_a-rViewport.o)
"_glGenLists", referenced from:
rDisplayListFiller::rDisplayListFiller(rDisplayList&, bool) in librender.a(librender_a-rDisplayList.o)
rDisplayListFiller::Start(bool) in librender.a(librender_a-rDisplayList.o)
rDisplayListFiller::rDisplayListFiller(rDisplayList&, bool) in librender.a(librender_a-rDisplayList.o)
"_glGenTextures", referenced from:
rGLuintObjectTexture::DoGen() in librender.a(librender_a-rTexture.o)
rGLuintObjectTexture::DoGen() in librender.a(librender_a-rTextureRenderTarget.o)
"_glGetFloatv", referenced from:
gCycle::RenderName(eCamera const*) in libtron.a(libtron_a-gCycle.o)
"_glGetIntegerv", referenced from:
cWidget::Map::ClipperCircle::ClipperCircle() in armagetronad_main-cMap.o
cWidget::Map::ClipperCircle::ClipperCircle() in armagetronad_main-cMap.o
cWidget::Map::ClipperCircle::create() in armagetronad_main-cMap.o
rISurfaceTexture::Upload(rSurface const&) in librender.a(librender_a-rTexture.o)
"_glGetString", referenced from:
lowlevel_sr_InitDisplay() in librender.a(librender_a-rScreen.o)
"_glGetTexLevelParameteriv", referenced from:
rISurfaceTexture::Upload(rSurface const&) in librender.a(librender_a-rTexture.o)
"_glHint", referenced from:
cWidget::Map::Render() in armagetronad_main-cMap.o
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
"_glIsEnabled", referenced from:
cCockpit::Render() in armagetronad_main-cCockpit.o
"_glLightfv", referenced from:
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
"_glLoadIdentity", referenced from:
MenuBackground() in armagetronad_main-gFloor.o
cWidget::Map::Render() in armagetronad_main-cMap.o
cWidget::Camview::Render() in armagetronad_main-cCamview.o
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
gCycle::RenderName(eCamera const*) in libtron.a(libtron_a-gCycle.o)
eCamera::Render() in libengine.a(libengine_a-eCamera.o)
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
...
"_glLoadMatrixf", referenced from:
MenuBackground() in armagetronad_main-gFloor.o
"_glMaterialfv", referenced from:
gTextureCycle::OnSelect(bool) in libtron.a(libtron_a-gCycle.o)
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
"_glMatrixMode", referenced from:
cWidget::Map::Render() in armagetronad_main-cMap.o
cWidget::Camview::Render() in armagetronad_main-cCamview.o
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
eCamera::Render() in libengine.a(libengine_a-eCamera.o)
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
glRenderer::ProjMatrix() in librender.a(librender_a-rGLRender.o)
glRenderer::ModelMatrix() in librender.a(librender_a-rGLRender.o)
...
"_glMultMatrixf", referenced from:
cWidget::Map::DrawMap(bool, bool, double, double, double, double, double, double, double, double, double, double) in armagetronad_main-cMap.o
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
gCycle::Render2D(tCoord) const in libtron.a(libtron_a-gCycle.o)
zShapeCircle::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
zShapeCircle::Render2D(tCoord) const in libtron.a(libtron_a-zShape.o)
glRenderer::MultMatrix(float (*) [4]) in librender.a(librender_a-rGLRender.o)
"_glNewList", referenced from:
rDisplayListFiller::rDisplayListFiller(rDisplayList&, bool) in librender.a(librender_a-rDisplayList.o)
rDisplayListFiller::Start(bool) in librender.a(librender_a-rDisplayList.o)
rDisplayListFiller::rDisplayListFiller(rDisplayList&, bool) in librender.a(librender_a-rDisplayList.o)
"_glNormal3f", referenced from:
Vec3::RenderNormal() in librender.a(librender_a-rModel.o)
"_glNormal3fv", referenced from:
rModel::Render() in librender.a(librender_a-rModel.o)
"_glNormalPointer", referenced from:
rModel::Render() in librender.a(librender_a-rModel.o)
"_glPolygonOffset", referenced from:
sr_DepthOffset(bool) in librender.a(librender_a-rScreen.o)
"_glPopMatrix", referenced from:
cWidget::Map::DrawMap(bool, bool, double, double, double, double, double, double, double, double, double, double) in armagetronad_main-cMap.o
cWidget::Camview::Render() in armagetronad_main-cCamview.o
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
gCycle::Render2D(tCoord) const in libtron.a(libtron_a-gCycle.o)
gCycle::RenderName(eCamera const*) in libtron.a(libtron_a-gCycle.o)
zShapeCircle::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
zShapeCircle::Render2D(tCoord) const in libtron.a(libtron_a-zShape.o)
...
"_glPushMatrix", referenced from:
cWidget::Map::DrawMap(bool, bool, double, double, double, double, double, double, double, double, double, double) in armagetronad_main-cMap.o
cWidget::Camview::Render() in armagetronad_main-cCamview.o
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
gCycle::Render2D(tCoord) const in libtron.a(libtron_a-gCycle.o)
gCycle::RenderName(eCamera const*) in libtron.a(libtron_a-gCycle.o)
zShapeCircle::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
zShapeCircle::Render2D(tCoord) const in libtron.a(libtron_a-zShape.o)
...
"_glRasterPos2f", referenced from:
rTextField::FlushLine(int, bool) in librender.a(librender_a-rFont.o)
rFontContainer::Render(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, tCoord const&) in librender.a(librender_a-rFont.o)
"_glReadPixels", referenced from:
make_screenshot() in librender.a(librender_a-rSysdep.o)
"_glRectf", referenced from:
rViewportConfiguration::DemonstrateViewport(tString*) in librender.a(librender_a-rViewport.o)
uMenu::GenericBackground(float) in libui.a(libui_a-uMenu.o)
ArmageTron_color_menuitem::RenderBackground() in libtron.a(libtron_a-gMenus.o)
rConsole::Render() in librender.a(librender_a-rConsoleGraph.o)
"_glRotatef", referenced from:
zShapePolygon::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
zShapePolygon::Render2D(tCoord) const in libtron.a(libtron_a-zShape.o)
rFontContainer::Render(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, tCoord const&) in librender.a(librender_a-rFont.o)
"_glScalef", referenced from:
cWidget::Map::DrawMap(bool, bool, double, double, double, double, double, double, double, double, double, double) in armagetronad_main-cMap.o
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
zShapePolygon::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
zShapePolygon::Render2D(tCoord) const in libtron.a(libtron_a-zShape.o)
eCamera::Render() in libengine.a(libengine_a-eCamera.o)
rFontContainer::Render(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, tCoord const&) in librender.a(librender_a-rFont.o)
glRenderer::ScaleMatrix(float) in librender.a(librender_a-rGLRender.o)
...
"_glShadeModel", referenced from:
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
"_glTexCoord2d", referenced from:
MenuBackground() in armagetronad_main-gFloor.o
"_glTexCoord2f", referenced from:
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
rGradient::DrawAt(tCoord const&) in librender.a(librender_a-rGradient.o)
gNetPlayerWall::RenderNormal(tCoord const&, tCoord const&, float, float, float, float, float, float, gNetPlayerWall::gWallRenderMode) in libtron.a(libtron_a-gWall.o)
gNetPlayerWall::RenderBegin(tCoord const&, tCoord const&, float, float, float, float, float, float, float, float, gNetPlayerWall::gWallRenderMode) in libtron.a(libtron_a-gWall.o)
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
glRenderer::TexCoord(float, float) in librender.a(librender_a-rGLRender.o)
glRenderer::TexVertex(float, float, float, float, float) in librender.a(librender_a-rGLRender.o)
...
"_glTexCoord3f", referenced from:
glRenderer::TexCoord(float, float, float) in librender.a(librender_a-rGLRender.o)
"_glTexCoord3fv", referenced from:
rModel::Render() in librender.a(librender_a-rModel.o)
"_glTexCoord4f", referenced from:
glRenderer::TexCoord(float, float, float, float) in librender.a(librender_a-rGLRender.o)
infinity_xy_plane(tCoord const&, tCoord const&, float) in libengine.a(libengine_a-eDisplay.o)
"_glTexCoordPointer", referenced from:
rModel::Render() in librender.a(librender_a-rModel.o)
"_glTexImage2D", referenced from:
rISurfaceTexture::Upload(rSurface const&) in librender.a(librender_a-rTexture.o)
"_glTexParameteri", referenced from:
rISurfaceTexture::Upload(rSurface const&) in librender.a(librender_a-rTexture.o)
rISurfaceTexture::OnSelect(bool) in librender.a(librender_a-rTexture.o)
rResourceTexture::Select() in librender.a(librender_a-rTexture.o)
uAnimationPlayer::Render(tRectangle&) in libui.a(libui_a-uMenu.o)
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
"_glTranslatef", referenced from:
cWidget::Map::DrawMap(bool, bool, double, double, double, double, double, double, double, double, double, double) in armagetronad_main-cMap.o
rViewport::Perspective(float, float, float, float) in librender.a(librender_a-rViewport.o)
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
gCycle::RenderName(eCamera const*) in libtron.a(libtron_a-gCycle.o)
zShapePolygon::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
zShapePolygon::Render2D(tCoord) const in libtron.a(libtron_a-zShape.o)
eCamera::Render() in libengine.a(libengine_a-eCamera.o)
...
"_glVertex2f", referenced from:
MenuBackground() in armagetronad_main-gFloor.o
cWidget::Map::ClipperCircle::Begin(cWidget::Map&, tCoord const&, tCoord const&) in armagetronad_main-cMap.o
cWidget::Map::DrawRimWalls(tList<eWallRim, false, false>&) in armagetronad_main-cMap.o
cWidget::Map::DrawWalls(tList<gNetPlayerWall, false, false>&) in armagetronad_main-cMap.o
rViewportConfiguration::DemonstrateViewport(tString*) in librender.a(librender_a-rViewport.o)
gLaggometer::LagOMeterRenderer::drawTriangle(tCoord, int, float, int) in libtron.a(libtron_a-gCycle.o)
gCycle::Render2D(tCoord) const in libtron.a(libtron_a-gCycle.o)
...
"_glVertex3f", referenced from:
gCycle::Render(eCamera const*) in libtron.a(libtron_a-gCycle.o)
zShapeCircle::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
zShapePolygon::Render(eCamera const*) in libtron.a(libtron_a-zShape.o)
gNetPlayerWall::RenderNormal(tCoord const&, tCoord const&, float, float, float, float, float, float, gNetPlayerWall::gWallRenderMode) in libtron.a(libtron_a-gWall.o)
gNetPlayerWall::RenderBegin(tCoord const&, tCoord const&, float, float, float, float, float, float, float, float, gNetPlayerWall::gWallRenderMode) in libtron.a(libtron_a-gWall.o)
glRenderer::Vertex(float, float, float) in librender.a(librender_a-rGLRender.o)
glRenderer::TexVertex(float, float, float, float, float) in librender.a(librender_a-rGLRender.o)
...
"_glVertex3fv", referenced from:
glRenderer::Vertex3(float*) in librender.a(librender_a-rGLRender.o)
rModel::Render() in librender.a(librender_a-rModel.o)
"_glVertex4f", referenced from:
glRenderer::Vertex(float, float, float, float) in librender.a(librender_a-rGLRender.o)
infinity_xy_plane(tCoord const&, tCoord const&, float) in libengine.a(libengine_a-eDisplay.o)
"_glVertexPointer", referenced from:
rModel::Render() in librender.a(librender_a-rModel.o)
"_glViewport", referenced from:
cCockpit::Render() in armagetronad_main-cCockpit.o
cWidget::Camview::Render() in armagetronad_main-cCamview.o
sr_ResetRenderState(bool) in librender.a(librender_a-rScreen.o)
rViewport::Select() in librender.a(librender_a-rViewport.o)
rViewportConfiguration::Select(int) in librender.a(librender_a-rViewport.o)
rViewportConfiguration::DemonstrateViewport(tString*) in librender.a(librender_a-rViewport.o)
sr_MotionBlurCore(float, rTextureRenderTarget&) in librender.a(librender_a-rSysdep.o)
...
"_gluBuild2DMipmaps", referenced from:
rISurfaceTexture::Upload(rSurface const&) in librender.a(librender_a-rTexture.o)
"_gluLookAt", referenced from:
eCamera::Render() in libengine.a(libengine_a-eCamera.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[3]: *** [armagetronad_main] Error 1
make[2]: *** [all-recursive] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all] Error 2
Here's something about the Mac I'm using:
$ uname -a
Darwin hostname 20.2.0 Darwin Kernel Version 20.2.0: Wed Dec 2 20:39:59 PST 2020; root:xnu-7195.60.75~1/RELEASE_X86_64 x86_64 i386 MacBookPro16,1 Darwin
I must say that my experience with Autoconf/Automake is fairly limited, to not say non-existant. So even basic tips are very welcome :)
Edited by Christian Mäder