Crash when using sdl12-compat
sdl12-compat, a wrapper for sdl2.0 providing an interface mostly compatible with sdl1.2, just replaced native sdl1.2 on Arch Linux. One of the changes is that sound loading with null rwops now crashes, whereas before, it would just return a null audio object.
This is of course a bug we need to get fixed in sdl12-compat, but we should also provide a workaround fix as that can get to players faster.