Commit 637ae9a4 authored by FlavioJS's avatar FlavioJS

- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
parent 7d701ea9
- NOTE: Use this file to place BIG BAD BUGS that have been going on for a good
while and it seems noone can fix them (Use the forums for common everyday
bugs). Bugs in this file are not meant to be "fixed" as much as they are a
"reminder" of big bugs that have not been fixed yet. An good example would
be "the matrix bug" from the good old days.
BUG: mob won't stop moving while casting spell
DESC: When mob start casting spell, he still moves some cells (2-3). Also if
mob has no cast time of certain spell, after cast he can 'jump' to you, or
you'll see him in place he isn't anymore - probably packet with 'move mob'
is sended to fast (some delay needed after cast ?) ... dunno ;/ It can be
easly checked on mobs like Novus, Acidus, almost all mobs in Bio Labs lvl 3.
Beacuse of two of that player sees mob in place where he isn't anymore.
- NOTE: Use this file to place BIG BAD BUGS that have been going on for a good
while and it seems noone can fix them (Use the forums for common everyday
bugs). Bugs in this file are not meant to be "fixed" as much as they are a
"reminder" of big bugs that have not been fixed yet. An good example would
be "the matrix bug" from the good old days.
BUG: mob won't stop moving while casting spell
DESC: When mob start casting spell, he still moves some cells (2-3). Also if
mob has no cast time of certain spell, after cast he can 'jump' to you, or
you'll see him in place he isn't anymore - probably packet with 'move mob'
is sended to fast (some delay needed after cast ?) ... dunno ;/ It can be
easly checked on mobs like Novus, Acidus, almost all mobs in Bio Labs lvl 3.
Beacuse of two of that player sees mob in place where he isn't anymore.
ADD UR QUOTES HERE FOR DEV EDITION NPCS!
Remember to add map, coords, and sprite number!
NEW 10-21-04!
Add Biography areas
-Real name
-Age
-Where u live
-What u do here
-Why ur here
-and ur own small self intro.
Completed people:
Also put some coords so that u walk around
//************************************\
Lance
- Lance
- 16
- KL, MY
- General coding and scripting. Little Code Monkey :D
- Was invited by Manipulator and Nexon. Promoted by Deviant.
- Got really into eA at 14, began scripting in 15. Started coding this year.
Codemaster
- Andrew
- 18
- Ohio (College in New York)
- Go Crazy :D, help with random questions, coding, scripting, documentation
- Merged in with omniAthena ^_^
- Been programming and scripting since age 9 :)
erKURITA
- José Alejandro
- 18
- Galicia, Spain
- Mainly fix scripts and a few db typos :P No coding yet.
- Well, some of the devs were too lazy/busy to commit my fixes, so I asked
massdriller for some access, and bam I am here :o
- http://eathena.deltaanime.net/wiki/index.php/User:ErKURITA
ADD UR QUOTES HERE FOR DEV EDITION NPCS!
Remember to add map, coords, and sprite number!
NEW 10-21-04!
Add Biography areas
-Real name
-Age
-Where u live
-What u do here
-Why ur here
-and ur own small self intro.
Completed people:
Also put some coords so that u walk around
//************************************\
Lance
- Lance
- 16
- KL, MY
- General coding and scripting. Little Code Monkey :D
- Was invited by Manipulator and Nexon. Promoted by Deviant.
- Got really into eA at 14, began scripting in 15. Started coding this year.
Codemaster
- Andrew
- 18
- Ohio (College in New York)
- Go Crazy :D, help with random questions, coding, scripting, documentation
- Merged in with omniAthena ^_^
- Been programming and scripting since age 9 :)
erKURITA
- José Alejandro
- 18
- Galicia, Spain
- Mainly fix scripts and a few db typos :P No coding yet.
- Well, some of the devs were too lazy/busy to commit my fixes, so I asked
massdriller for some access, and bam I am here :o
- http://eathena.deltaanime.net/wiki/index.php/User:ErKURITA
This diff is collapsed.
// eAthena's GM Accounts File
// Edited by MC Cameri to enable account id ranges
// Changing this file while login server is running
// Usage #1(Standard): <account id> <level>
// Usage #2(Range): <beginning of range[-:~]end of range> <level>
// Examples:
// 2000002 99
// 2000003-2000005 99
// 2000003~2000005 99
// 704585 30
704554-704584 99
// eAthena's GM Accounts File
// Edited by MC Cameri to enable account id ranges
// Changing this file while login server is running
// Usage #1(Standard): <account id> <level>
// Usage #2(Range): <beginning of range[-:~]end of range> <level>
// Examples:
// 2000002 99
// 2000003-2000005 99
// 2000003~2000005 99
// 704585 30
704554-704584 99
This diff is collapsed.
This diff is collapsed.
// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
// eAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
//Note 1: Directives can be set using on/off, yes/no or 1/0.
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
// 1000 miliseconds is 1 second.
// Unless otherwise specified, the minimum value is 0 for all
// features.
//--------------------------------------------------------------
// Set here which client version do you accept. Add all values of clients:
// Clients older than accepted versions, and versions not set to 'accepted'
// here will be rejected when logging in
// 1: Clients 2004-09-06aSakray and older (packet versions 4-9)
// 2: 2004-09-06aSakexe (version 10)
// 4: 2004-09-21aSakray (version 11)
// 8: 2004-10-11aSakexe (version 12)
// 16: 2004-10-25aSakexe (version 13)
// 32: 2004-11-01aSakexe (version 14)
// 64: 2004-12-06aSakexe (version 15)
// 128: 2005-01-10aSakexe (version 16)
// 256: 2005-05-09aSakexe (version 17)
// 512: 2005-06-28aSakexe (version 18)
// 1024: 2006-04-03aSakexe (version 19)
// default value: 2047 (all clients)
packet_ver_flag: 2047
// Minimum delay between whisper/global/party/guild messages (in ms)
// Messages that break this threshold are silently omitted.
min_chat_delay: 0
// valid range of dye's and styles on the client
min_hair_style: 0
max_hair_style: 23
min_hair_color: 0
max_hair_color: 8
min_cloth_color: 0
max_cloth_color: 4
//When set to yes, the damage field in packets sent from woe maps will be set
//to -1, making it impossible for GMs, Bots and Hexed clients to know the
//actual damage caused by attacks. (Note 1)
hide_woe_damage: no
//"hair style" number that identifies pet.
//NOTE: The client uses the "hair style" field in the mob packet to tell them apart from mobs.
//This value is always higher than the max hair-style available in said client.
//Known values to work (all 2005 clients):
//older sakexes: 20
//sakexe 0614: 24
//sakexe 0628 (and later): 100
pet_hair_style: 100
// Visible area size (how many squares away from a player can they see)
area_size: 14
// Maximum user LV to send to client
// (Default is 99.. Never go above 127)
//
// this is only useful if you have adjusted your client
// to expect levels higher then 99
max_lv: 99
// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura. aura_lv must not be less than max_lv.
// Example: If max_lv is 99, and aura_lv is 150, characters with level 99~149 will be sent as being all level 98,
// and only characters with level 150 or more will be reported as having level 99.
aura_lv: 99
// Will tuxedo and wedding dresses be shown when worn? (Note 1)
wedding_modifydisplay: no
// Save Clothes color. (This will degrade performance) (Note 1)
save_clothcolor: yes
// Do not display cloth colors for the wedding class?
// Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
// for this option to take effect. Set this to yes if your cloth palettes
// pack doesn't has wedding palettes (or has less than the other jobs)
wedding_ignorepalette: no
// Do not display cloth colors for the Xmas class?
// Set this to yes if your cloth palettes pack doesn't has Xmas palettes (or has less than the other jobs)
xmas_ignorepalette: no
// Set this to 1 if your clients have langtype problems and can't display motd properly
motd_type: 0
// Show eAthena version to users when the login?
display_version: yes
// When affected with the "Hallucination" status effect, send the effect to client? (Note 1)
// Note: Set to 'no' if the client lags due to the "Wavy" screen effect.
display_hallucination: yes
// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
// eAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
//Note 1: Directives can be set using on/off, yes/no or 1/0.
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
// 1000 miliseconds is 1 second.
// Unless otherwise specified, the minimum value is 0 for all
// features.
//--------------------------------------------------------------
// Set here which client version do you accept. Add all values of clients:
// Clients older than accepted versions, and versions not set to 'accepted'
// here will be rejected when logging in
// 1: Clients 2004-09-06aSakray and older (packet versions 4-9)
// 2: 2004-09-06aSakexe (version 10)
// 4: 2004-09-21aSakray (version 11)
// 8: 2004-10-11aSakexe (version 12)
// 16: 2004-10-25aSakexe (version 13)
// 32: 2004-11-01aSakexe (version 14)
// 64: 2004-12-06aSakexe (version 15)
// 128: 2005-01-10aSakexe (version 16)
// 256: 2005-05-09aSakexe (version 17)
// 512: 2005-06-28aSakexe (version 18)
// 1024: 2006-04-03aSakexe (version 19)
// default value: 2047 (all clients)
packet_ver_flag: 2047
// Minimum delay between whisper/global/party/guild messages (in ms)
// Messages that break this threshold are silently omitted.
min_chat_delay: 0
// valid range of dye's and styles on the client
min_hair_style: 0
max_hair_style: 23
min_hair_color: 0
max_hair_color: 8
min_cloth_color: 0
max_cloth_color: 4
//When set to yes, the damage field in packets sent from woe maps will be set
//to -1, making it impossible for GMs, Bots and Hexed clients to know the
//actual damage caused by attacks. (Note 1)
hide_woe_damage: no
//"hair style" number that identifies pet.
//NOTE: The client uses the "hair style" field in the mob packet to tell them apart from mobs.
//This value is always higher than the max hair-style available in said client.
//Known values to work (all 2005 clients):
//older sakexes: 20
//sakexe 0614: 24
//sakexe 0628 (and later): 100
pet_hair_style: 100
// Visible area size (how many squares away from a player can they see)
area_size: 14
// Maximum user LV to send to client
// (Default is 99.. Never go above 127)
//
// this is only useful if you have adjusted your client
// to expect levels higher then 99
max_lv: 99
// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura. aura_lv must not be less than max_lv.
// Example: If max_lv is 99, and aura_lv is 150, characters with level 99~149 will be sent as being all level 98,
// and only characters with level 150 or more will be reported as having level 99.
aura_lv: 99
// Will tuxedo and wedding dresses be shown when worn? (Note 1)
wedding_modifydisplay: no